Counter Switch: Difference between revisions

1,263 bytes removed ,  27 February 2016
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:Breaking.png ]]
| [[File:Breaking.png]]
| '''[Active]''' Knock an enemy melee attack or arrow to the side (excludes special active skills) and carry out a counter. When no counter is possible, will dodge backwards instead.
| '''[Active]''' Knock an enemy melee attack or arrow to the side (excludes special active skills) and carry out a counter. When no counter is possible, will dodge backwards instead.
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! Class           !! Master !! Level Required !! SP Cost on First Level !! SP Cost Per Level
! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Little Hsien]] || Lv.20  || 40            || 7                      || 1
| [[Sakra Devanam]] || 50 || 54 || 66
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! Skill Level !! Level Requirement !! Counter Damage (Physical) !! MP Usage !! Cooldown
! Character Level !! Counter Damage (Physical) !! MP Usage !! Cooldown
|-
| align="left" | 1 || rowspan="2" | 40 || 375% || rowspan="30" | 10 MP || rowspan="30" | 2 Seconds
|-
| align="left" | 2 || 387%
|-
| align="left" | 3 || 41 || 399%
|-
| align="left" | 4 || 44 || 412%
|-
| align="left" | 5 || 47 || 424%
|-
| align="left" | 6 || 50 || 436%
|-
| align="left" | 7 || 53 || 448%
|-
| align="left" | 8 || 56 || 460%
|-
| align="left" | 9 || 59 || 473%
|-
| align="left" | 10 || 62 || 485%
|-
| align="left" | 11 || 65 || 497%
|-
| align="left" | 12 || 68 || 509%
|-
| align="left" | 13 || 71 || 521%
|-
| align="left" | 14 || 74 || 533%
|-
| align="left" | 15 || 77 || 546%
|-
| align="left" | 16 || 80 || 558%
|-
| align="left" | 17 || 83 || 570%
|-
| align="left" | 18 || 86 || 582%
|-
| align="left" | 19 || 89 || 594%
|-
| align="left" | 20 (M) || 92 || 607%
|-
| align="left" | 21 || rowspan=10 | -* || 619%
|-
| align="left" | 22 || 631%
|-
| align="left" | 23 || 643%
|-
| align="left" | 24 || 655%
|-
|-
| align="left" | 25 || 668%
| align="left" | 50 || 283% || 10 MP || 2 Seconds
|-
| align="left" | 26 || 680%
|-
| align="left" | 27 || 692%
|-
| align="left" | 28 || 704%
|-
| align="left" | 29 || 716%
|-
| align="left" | 30 || 728%
|}
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
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== Other Information ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! PvP Damage Modifier !! MP per hit !! Invincibility Interval
! colspan=4 | Reversed Counter Switch !! colspan=3 | Critical Counter Switch
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Ara}}"
! MP Usage !! Cooldown !! MP Usege
|-
|-
| 0.6 || ?? || -
| 54 || {{SkillText|Reversed|0|500}} || 0 MP || 10 Seconds || 66 || {{SkillText|Critical|120}} || 12 MP
|}
|}
<br>
== [[Skill Notes|Skill Note]] ==
<center>{{quotation|<center>The difference between our family's martial arts and others is the way we use energy. There various ways to use energy. Anything is possible if you are determined to use it.<br>- Rye Jin Han</center>}}</center>
'''Name:'''  Flowing Water (물 흐르듯이)
'''Description:''' When succeeding in Reversal's both counter attack and dodge, evasion increase by 50% for 3 seconds.
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**Moved from [[Little Hsien]] to [[Sakra Devanam]].
**Moved from [[Little Hsien]] to [[Sakra Devanam]].
*10/29/2015 KR
*10/29/2015 KR
**"Innovative" attribute enhanced.
**"'''Reversed'''" attribute enhanced.
**"Critical" attribute changed to "Accelerated".
**"'''Critical'''" attribute changed to "'''Haste'''".
*01/21/2016 KR
*01/21/2016 KR
**Fixed issue where cannot counter [[Add]]'s Z and X combo.
**Fixed issue where cannot counter [[Add]]'s Z and X combo.
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|FR=Flux de l'eau |FRName=Water Flow
|FR=Flux de l'eau |FRName=Water Flow
|UK= Flowing Water
|UK= Flowing Water
|JP=梨花接木 |JPName=??
}}
}}
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{{SDSkills}}
{{SDSkills}}
[[Category: Active Skills]]
[[Category: Active Skills]]
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