Sword Fall: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Character Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown | ! Character Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
|- | |||
| align="left" | 15 || rowspan=2 | 483% || 8 || rowspan=2 | 150 MP || rowspan=2 | 10 Seconds | |||
|- | |||
| align="left" | [Enhanced] 82 || 10 | |||
|} | |||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
* | *'''Enhanced [Enhanced] Sword Fall''' can deal a total of 3,864% Physical Damage. | ||
*Conwells can hit a single small target, assuming they | *Conwells can hit a single small target, assuming they do not possess Super Armor. | ||
*The Conwells' hitbox begins once they start traveling forward. | *The Conwells' hitbox begins once they start traveling forward. | ||
*You can move before the skill finishes, about after the 5th | *You can move before the skill finishes, about after the 5th Conwell hits the ground. | ||
*This skill is very effective on straight maps. | *This skill is very effective on straight maps. | ||
*Beware that '''Sword Fall''' does not curve, causing some of the swords to go off the map and miss | *Beware that '''Sword Fall''' does not curve, causing some of the swords to go off the map and miss | ||
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**Casting speed increased. | **Casting speed increased. | ||
**Cast time decreased. | **Cast time decreased. | ||
*10/29/2015 KR | *10/29/2015 (KR) / 03/16/2016 (NA) | ||
** | **Number of swords increased but each sword deals less damage. | ||
<br> | <br> | ||