D-Day: Difference between revisions

2 bytes removed ,  11 June 2016
m
Change Physical to Magical
m (Change Physical to Magical)
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="2" | Character Level !! colspan="3" | Damage (Physical) !! colspan="3" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
! rowspan="2" | Character Level !! colspan="3" | Damage (Magical) !! colspan="3" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Crossmore Storm !! Grenade Storm !! Missile Storm !! Crossmore Storm !! Grenade Storm !! Missile Storm
! Crossmore Storm !! Grenade Storm !! Missile Storm !! Crossmore Storm !! Grenade Storm !! Missile Storm
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== Tips and Details ==
== Tips and Details ==
*Launches non-Super Armor enemies extremely high, making the skill very often miss the final part of the attack.
*Launches non-Super Armor enemies extremely high, making the skill very often miss the final part of the attack.
*'''[Enhanced] D-Day''' can deal a total of 18,570% Physical Damage
*'''[Enhanced] D-Day''' can deal a total of 18,570% Magical Damage
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