PvP: Difference between revisions

24 bytes added ,  23 June 2016
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*''Survival:'' A free-for-all. The player with the most kills in the battle wins. This mode favors the usage of large area-of-effect skills, such as [[Generate Black Hole]] and [[Wind Wall]].
*''Survival:'' A free-for-all. The player with the most kills in the battle wins. This mode favors the usage of large area-of-effect skills, such as [[Generate Black Hole]] and [[Wind Wall]].
*''Winner Match:'' A tag-team like 1v1 mode where players are substituted with the next player on a given team when they die. Only available maps in this mode are Ash Covered Arena and Room of Greed.
*''Winner Match:'' A tag-team like 1v1 mode where players are substituted with the next player on a given team when they die. Only available maps in this mode are Ash Covered Arena and Room of Greed.
*''Amusement Mode:'' A battle mode where various buffs and abilities are handed to players through items, pitfalls in this mode are also instant death. Only available maps in this mode are Hope Bridge and Resiam.<br><br>
*''Amusement Mode:'' A battle mode where various buffs, debuffs, and miscellaneous abilities are handed to players through items, pitfalls in this mode are also instant death. Only available maps in this mode are Hope Bridge and Resiam.<br><br>


=== Item Rules ===
=== Item Rules ===
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