PvP: Difference between revisions

11 bytes added ,  30 June 2016
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*''Survival:'' A free-for-all. The player with the most kills in the battle wins. This mode favors the usage of large area-of-effect skills, such as [[Generate Black Hole]] and [[Wind Wall]].
*''Survival:'' A free-for-all. The player with the most kills in the battle wins. This mode favors the usage of large area-of-effect skills, such as [[Generate Black Hole]] and [[Wind Wall]].
*''Winner Match:'' A tag-team like 1v1 mode where players are substituted with the next player on a given team when they die. Only available maps in this mode are Ash Covered Arena and Room of Greed.
*''Winner Match:'' A tag-team like 1v1 mode where players are substituted with the next player on a given team when they die. Only available maps in this mode are Ash Covered Arena and Room of Greed.
*''Amusement Mode:'' A battle mode where various buffs, debuffs, and miscellaneous abilities are handed to players through items. Only available maps in this mode are Hope Bridge and Resiam Triangle.<br><br>
*''Brawl Mode:'' A battle mode where various buffs, debuffs, and miscellaneous abilities are handed to players through items. Only available maps in this mode are Hope Bridge, Resiam Triangle, and Sander Oasis.<br><br>


=== Item Rules ===
=== Item Rules ===
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