Rose/fr: Difference between revisions

547 bytes added ,  6 July 2016
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|VA= [[File:Korean_Flag.png|20px]] ???<br>[[File:Japanese_Flag.png|20px]] 小清水 亜美 Ami Koshimizu <br>[[File:Flag-us.png|20px]] Erica Lindbeck<br>[[File:Bresil_Flag.png|20px]] Priscila Franco
|VA= [[File:Korean_Flag.png|20px]] ???<br>[[File:Japanese_Flag.png|20px]] 小清水 亜美 Ami Koshimizu <br>[[File:Flag-us.png|20px]] Erica Lindbeck<br>[[File:Bresil_Flag.png|20px]] Priscila Franco
|Art=
|Art=
|RD=[[File:Korean Flag.png|20px]] 17 décembre 2015<br>[[File:Japanese_Flag.png|20px]] 1er juin 2016<br>[[File:Flag-us.png|20px]] 1er juin 2016<br>[[File:Bresil_Flag.png|20px]] 1er juin 2016<br>[[File:Flag-tw.png|20px]] 2 juin 2016<br>[[File:Chinese_Flag.png|20px]] 29 juin 2016
|RD=[[File:Korean Flag.png|20px]] 17 décembre 2015<br>[[File:Japanese_Flag.png|20px]] 1er juin 2016<br>[[File:Flag-us.png|20px]] 1er juin 2016<br>[[File:Bresil_Flag.png|20px]] 1er juin 2016<br>[[File:Flag-tw.png|20px]] 2 juin 2016<br>[[File:Chinese_Flag.png|20px]] 29 juin 2016<br>[[File:Europeanunion.png|20px]] ?? juillet 2016
|Height=180 cm
|Height=180 cm
|
|
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! width="20%" | Combo
! width="20%" | Combo
! width="50%" | Description  
! width="50%" | Description  
! width="30%" |Damage
! width="30%" | Dégâts
|-
|-
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}'''  
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}'''  
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| Fires 1 bullet from the first revolver, 2 bullets from the second revolver before firing a final shot that knocks enemies away. Shots are able to pierce a maximum of 2 enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).
| Fires 1 bullet from the first revolver, 2 bullets from the second revolver before firing a final shot that knocks enemies away. Shots are able to pierce a maximum of 2 enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).
|
|
{{CX}} 208% Mag. + 10% Phy. Damage (4MP)<br>
{{CX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CRoX}} 208% Mag. + 10% Phy. Damage (4MP)<br>
{{CRoX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CRoX}} 208% Mag. + 10% Phy. Damage (4MP)<br>
{{CRoX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 304% Mag. + 12% Phy. Damage (4MP)(10ECP)<br>
{{CX}} 489% Mag. Damage + 12% Phy. Damage (4MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage  when contact  
First {{CX}} deals 100% Phy. Damage  when contact  
|-
| '''{{CAGI}}{{CX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CX}}'''
| Fires 3 shots from each auto-gun and can fire up to 7 times. Each bullet burns 2 MP off the target. Shots are unable to pierce at all. Can switch weapons during the white commands (consumes ECP).
|
{{CX}} 42% Mag. + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 42% Mag. + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 42% Mag. + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 42% Mag. + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 42% Mag. + 10% Phy. Damage x3 (2MP)<br>
{{CX}} 30% Mag. + 12% Phy. Damage x6 (2MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact
|-
|-
| '''{{CMI}}{{CX}}{{CRoX}}{{CX}}'''  
| '''{{CMI}}{{CX}}{{CRoX}}{{CX}}'''  
| Fires 2 bullets from the first musket and a final shot from the second musket. Shots are able to pierce an unlimited amount of enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).  
| Fires 2 bullets from the first musket and a final shot from the second musket. Shots are able to pierce an unlimited amount of enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).  
|
|
{{CX}} 374 % Mag. + 10% Phy. Damage (7MP)<br>
{{CX}} 371 % Mag. Damage + 10% Phy. Damage (7MP)<br>
{{CRoX}} 374% Mag. + 10% Phy. Damage (7MP)<br>
{{CRoX}} 371% Mag. Damage + 10% Phy. Damage (7MP)<br>
{{CX}} 618% Mag. + 12% Phy. Damage (7MP)(10ECP)<br>
{{CX}} 613% Mag. Damage + 12% Phy. Damage (7MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact
First {{CX}} deals 100% Phy. Damage on contact
|-
| '''{{CAGI}}{{CX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CX}}'''
| Fires 3 shots from each auto-gun and can fire up to 7 times. Each bullet burns 2 MP off the target. Shots are unable to pierce at all however they do have an explosion radius so all targets within range take damage. Can switch weapons during the white commands (consumes ECP).
|
{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CX}} 77% Mag. Damage + 12% Phy. Damage x6 (2MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact
|-
|-
| '''{{CHCI}}{{CRoX}}{{CX}}'''  
| '''{{CHCI}}{{CRoX}}{{CX}}'''  
| Fire a blast forward, followed by a second blast that knocks enemies back. Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Can switch weapons during the white commands (consumes ECP).  
| Fire a blast forward, followed by a second blast that knocks enemies back. Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Can switch weapons during the white commands (consumes ECP).  
|
|
{{CRoX}} 717% Mag. + 100% Phy. Damage (2MP)<br>
{{CRoX}} 711% Mag. Damage + 100% Phy. Damage (2MP)<br>
{{CX}} 1025% Mag. + 3x 100% Phy. Damage (2MP)(10ECP)<br>
{{CX}} 1066% Mag. Damage (2MP)(10ECP)<br>
+ 100% Phy. Damage x2<br>
Physical Damage only applies on contact
Physical Damage only applies on contact
|-
|-
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|
|
{{CDR}}<br>
{{CDR}}<br>
{{CRI}}{{CX}} 183% Mag. + 10% Phy. Damage x2 (4MP)<br>
{{CRI}}{{CX}} 309% Mag. Damage + 10% Phy. Damage x2 (4MP)<br>
{{CAGI}}{{CX}} 42% Mag. + 10% Phy. Damage x3 (4MP)<br>
{{CMI}}{{CX}} 294% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 374% Mag. + 10% Phy. Damage (4MP)<br>
{{CAGI}}{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 515% Mag. Damage (4MP)
{{CHCI}}{{CX}} 511% Mag. Damage (4MP)
|-
|-
| '''{{CU}}{{CZ}}'''  
| '''{{CU}}{{CZ}}'''  
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|
|
{{CU}}<br>
{{CU}}<br>
{{CRI}}{{CX}} 183% Mag. + 10% Phy. Damage (4MP)<br>
{{CRI}}{{CX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CAGI}}{{CX}} 42% Mag. + 10% Phy. Damage x3 (4MP)<br>
{{CMI}}{{CX}} 371% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 374% Mag. + 10% Phy. Damage (4MP)<br>
{{CAGI}}{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 717% Mag. Damage  (4MP)
{{CHCI}}{{CX}} 711% Mag. Damage  (4MP)
|-
|-
| '''{{CUU}}{{CZ}}'''  
| '''{{CUU}}{{CZ}}'''  
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|
|
{{CUU}}<br>
{{CUU}}<br>
{{CRI}}{{CX}} 183% Mag. + 10% Phy. Damage (4MP)<br>
{{CRI}}{{CX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CAGI}}{{CX}} 42% Mag. + 10% Phy. Damage x3 (4MP)<br>
{{CMI}}{{CX}} 371% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 374% Mag. + 10% Phy. Damage (4MP)<br>
{{CAGI}}{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 717% Mag. Damage  (4MP)
{{CHCI}}{{CX}} 711% Mag. Damage  (4MP)
|-
|-
| '''{{CDRU}}{{CZ}}'''  
| '''{{CDRU}}{{CZ}}'''  
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|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 208% Mag. + 10% Phy. Damage (4MP)<br>
{{CX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 208% Mag. + 10% Phy. Damage x2 (3MP)<br>
{{CX}} 349% Mag. Damage + 10% Phy. Damage x2 (3MP)<br>
|-
| '''{{CMI}}{{CDRU}}{{CX}}{{CX}}'''
| While in midair, fires 2 shots. The last shot pushes you back.
|
{{CDRU}}<br>
{{CX}} 371% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 371% Mag. Damage + 10% Phy. Damage (4MP)<br>
|-
|-
| '''{{CAGI}}{{CDRU}}{{CX}}{{CX}}{{CX}}'''  
| '''{{CAGI}}{{CDRU}}{{CX}}{{CX}}{{CX}}'''  
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|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 42% Mag. + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 42% Mag. + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 42% Mag. + 10% Phy. Damage x3 (3MP)
{{CX}} 64% Mag. Damage + 10% Phy. Damage x6 (3MP)
|-
| '''{{CMI}}{{CDRU}}{{CX}}{{CX}}'''
| While in midair, fires 2 shots. The last shot pushes you back.
|
{{CDRU}}<br>
{{CX}} 374% Mag. + 10% Phy. Damage (4MP)<br>
{{CX}} 374% Mag. + 10% Phy. Damage (4MP)<br>
|-
|-
| '''{{CHCI}}{{CDRU}}{{CX}}'''  
| '''{{CHCI}}{{CDRU}}{{CX}}'''  
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|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 717% Mag. Damage (4MP)<br>
{{CX}} 711% Mag. Damage (4MP)<br>
|-
|-
| Recovery {{CZ}}/{{CX}}
| Recovery {{CZ}}/{{CX}}
| Recover with a series of spinning kicks that provide hitstun leaving opponents open for combo.
|  
*'''Command is modified at level 1, for more details see: [[Backstep]]'''
|
|
{{CZ}}/{{CX}} 100% Phy. Damage x3
|}
|}
<br>
<br>
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== Vidéos ==
== Vidéos ==
*[https://www.youtube.com/watch?v=FTBsVGxqF2A '''Bande-annonce animée de Rose''']
*[https://www.youtube.com/watch?v=f2pZVX6f1j0 '''Bande-annonce animée de Rose''']
*[https://www.youtube.com/watch?v=pGGYE10q2is '''Toutes les poses de Rose''']
*[https://www.youtube.com/watch?v=pGGYE10q2is '''Toutes les poses de Rose''']
<br>
<br>
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File:RoseRender.png|Portrait de '''Rose'''.
File:RoseRender.png|Portrait de '''Rose'''.
File:Rose_Attack_Full.png|Démo de compétence entière.
File:Rose_Attack_Full.png|Démo de compétence entière.
File:Rose's_Alternative_Portrait.png|Portrait alternatif de Rose.
File:PboLDBP.png|Expressions faciales.
File:PboLDBP.png|Expressions faciales.
File:Rose Head Portrait.png|Portrait de la tête de Rose.
File:Rose Head Portrait.png|Portrait de la tête de Rose.
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== Anecdotes ==
== Anecdotes ==
*Le navigateur de combat de '''Rose''', '''Zéro''', devait originellement avoir possibilité de devenir les armes de Rose mais cette idée a été abandonnée car elle était "trop difficile à réaliser".
*Comme '''Rose''' est issue d'une collaboration, elle ne rencontrera jamais l'équipe d'Elsword dans le scénario principal du jeu.
*Le navigateur de combat de '''Rose''', '''Zéro''', devait originellement avoir la possibilité de devenir les armes de Rose mais cette idée a été abandonnée car elle était "trop difficile à réaliser".
*Ses commandes {{CX}} de balles sont des projectiles physiques permettant ainsi de ne pas être réfléchis ou absorbés comme des projectiles magiques normaux.
*Ses commandes {{CX}} de balles sont des projectiles physiques permettant ainsi de ne pas être réfléchis ou absorbés comme des projectiles magiques normaux.
**Certaines compétences peuvent absorber ses projectiles comme [[Space Distortion/fr|Distorsion spatiale]] et [[Fire Wall/fr|Mur de feu]].
**Certaines compétences peuvent absorber ses projectiles comme [[Space Distortion/fr|Distorsion spatiale]] et [[Fire Wall/fr|Mur de feu]].
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|JP=ロゼ<br>アンナ・テスタロサ |JPName=Rose<br>Anna Testarossa
|JP=ロゼ<br>アンナ・テスタロサ |JPName=Rose<br>Anna Testarossa
|TW=蘿潔<br>安納泰特斯蘿莎 |TWName=Rose<br>Anna Testarossa
|TW=蘿潔<br>安納泰特斯蘿莎 |TWName=Rose<br>Anna Testarossa
|CN=萝丝 |CNName=Rose
|CN=萝丝<br>安娜特斯塔罗莎 |CNName=Rose<br>Anna Testarossa
}}
}}
<br>
<br>


{{Personnages}}
{{Personnages}}
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