Explosion Impact: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
* Explosion Impact deals a maximum total of 27 hits per enemy; 2 initial physical hits, and 25 magical hits. The enemy must be large enough or be able to be pulled backwards to receive all hits.
*Explosion Impact will rip through mobs that try to shield against you as the explosions occur backwards.
**One tactic is to use the skill between another player and the mobs - the other player will act as a block and will keep the mobs within the explosion range.
*The explosions are large enough to hit mobs one platform above Eve.
**Explosion Impact will rip through mobs that try to shield against you as the explosions occur backwards.
*Explosion Impact has been noted to be extremely effective against a multitude of bosses where all hits are guaranteed, such as: [[2-X|Nasod Inspector]], [[3-X|Bone Dragon]], [[4-3|Alterasia Turret]], [[4-6|King Nasod Powertrain]], [[5-5|Cutty Sark]], [[6-3|Glitter Vanguard]], [[7-2|Coral Sea Serpents]], and [[7-5|Magmanta]].  
**The explosions are large enough to hit mobs one platform above Eve.
*The launching may launch enemies onto a higher platform. Such a case will result in minimal explosion damage and should be avoided.
*Explosion Impact has been noted to be extremely effective against a multitude of bosses where all hits are guaranteed, such as: [[2-X|Nasod Inspector]], [[3-X|Bone Dragon]], [[4-3|Alterasia Turret]], [[4-6|King Nasod Powertrain]], [[5-5|Cutty Sark]], [[6-3|Glitter Vanguard]], [[7-2|Coral Sea Serpents]] and [[7-5|Magmanta]]. It is almost a replacement for Dimension Link Guardian in terms of bossing, however, against Bone Dragon, DLG is still unparalleled.
**Surprisingly, Explosion Impact is one of the skills that can be used effectively against [[7-7|Ran]], who has a large enough hitbox for a large number of the explosion hits to land, and super armors rather frequently.
**Surprisingly, Explosion Impact is one of the skills that can be used effectively against [[7-7|Ran]], who has a large enough hitbox for a large number of the explosion hits to land, and super armors rather frequently.
*If Eve is pushed back, the whip will stretch along with Eve, and the explosions will follow as usual, but at Eve's location.
*If Eve is pushed back, the whip will stretch along with Eve, and the explosions will follow as usual, but at Eve's location.
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