Triple Geyser: Difference between revisions

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*This skill launches enemies fairly high. If they are not in the Super Armor state, some of the hits may miss. It is best used on larger opponents.
*This skill launches enemies fairly high. If they are not in the Super Armor state, some of the hits may miss. It is best used on larger opponents.
*Normally, the first geyser will appear at the tip of your sword. During Awakening, the first geyser will appear where you are standing, making it much easier to get all the hits in.
*Normally, the first geyser will appear at the tip of your sword. During Awakening, the first geyser will appear where you are standing, making it much easier to get all the hits in.
*'''[Enhanced] Triple Geyser - Heavy''' is capable of doing 19,152% Magical Damage, assuming all hits connect.
*'''Heavy [Enhanced] Triple Geyser''' is capable of doing 19,152% Magical Damage, assuming all hits connect.
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**Skill's hitbox improved.
**Skill's hitbox improved.
**Fixed the error where the skill will miss when the monster is in the gap between the pillar of fire.
**Fixed the error where the skill will miss when the monster is in the gap between the pillar of fire.
*06/30/2016 KR
*06/30/2016 (KR) / 07/13/2016 (NA)
**'''Useful''' attribute changed to be '''Light'''.
**'''Useful''' attribute changed to be '''Light'''.
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