Blaze Step: Difference between revisions

239 bytes removed ,  25 July 2016
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*While [[Blaze Step]] is active, Aisha gains super armor, a 99% damage reduction buff, and 20% movement speed (ignores normalization).
*While [[Blaze Step]] is active, Aisha gains super armor, a 99% damage reduction buff, and 20% movement speed (ignores normalization).
**In PvE, only a champion mob with [[Elements|Piercing II]] can ignore the damage reduction from this skill. It needs Power Up: Super Armor as well to successfully attack at close range without flinching from the hits.
**In PvE, only a champion mob with [[Elements|Piercing II]] can ignore the damage reduction from this skill. It needs Power Up: Super Armor as well to successfully attack at close range without flinching from the hits.
*This skill burns and hitstuns on contact.
*Only the Staff Hit and Flame Initial Hit cause hitstun.
**While this skill is activated, it interrupts combos with ease unless the opponent has super armor.
**You can protect yourself and ignore enemies' attacks during the skill.
**Difficult to get full hits on boss, because the high hit count cause them to [[Stoic Thresholds|become super armored]], charge, or change stage quickly, making it difficult to stay in constant contact.
*Although '''Blaze Step''' comes to damage and deals great damage in a short amount of time. Its damage reduction effect is much useful than its damage output. You can use other skills to damage your enemies safely during the skill.
*This skill is [[Elemental Master]]'s only skill that doesn't involve chance when it comes to damage and deals great damage in a short amount of time. Unlike [[Blizzard Shower]] or [[Meteor Shower]], the full damage can be dealt to a target of any size.
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