PvP: Difference between revisions
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'''Aim for a Magic Necklace:''' While not necessary, a Magic Necklace can give you a serious leg-up in Arena. 30% extra MP from attacks both dealt and received adds up quickly, and lets you both break more often and dish out more damage with more Special Actives.<br><br> | '''Aim for a Magic Necklace:''' While not necessary, a Magic Necklace can give you a serious leg-up in Arena. 30% extra MP from attacks both dealt and received adds up quickly, and lets you both break more often and dish out more damage with more Special Actives.<br><br> | ||
'''Consider a B-Slot:''' Another unnecessary item, but it can be a nice tool to have. More skills available to use at once will increase your versatility and unpredictability.<br><br> | '''Consider a B-Slot:''' Another unnecessary item, but it can be a nice tool to have. More skills available to use at once will increase your versatility and unpredictability.<br><br> | ||
'''[[Mana Break|Mana breaking]] is not a "noob" tactic, use it to your advantage:''' Contrary to what the ragers would have you believe, mana breaking is an incredibly useful technique that can save you from losing a match in one catch. There are plenty of players who know how to reset the knockdown counter, and have no qualms about killing you in a single combo. Of course, there are some situations where it's better to simply take some hits, but when those are is something you can only learn through experience. | '''[[Mana Break|Mana breaking]] is not a "noob" tactic, use it to your advantage:''' Contrary to what the ragers would have you believe, mana breaking is an incredibly useful technique that can save you from losing a match in one catch. There are plenty of players who know how to reset the knockdown counter, and have no qualms about killing you in a single combo. Of course, there are some situations where it's better to simply take some hits, but when those are is something you can only learn through experience. | ||
'''Hit And Run:''' Although this may seem like a noob tactic, but this may come in handy when you're about to die in a match. It also might provoke your opponent to try a high-mp attack and they end up losing it all if you evade.<br> | '''Hit And Run:''' Although this may seem like a noob tactic, but this may come in handy when you're about to die in a match. It also might provoke your opponent to try a high-mp attack and they end up losing it all if you evade.<br> | ||
'''Awaken when necessary:''' The delay from awakening as well as the damage increase can easily turn the tide in a match, allowing you to escape combos, catch opponents in combos, and power up your attacks. Don't be afraid to use it when your back is against the wall. | '''Awaken when necessary:''' The delay from awakening as well as the damage increase can easily turn the tide in a match, allowing you to escape combos, catch opponents in combos, and power up your attacks. Don't be afraid to use it when your back is against the wall. | ||
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**It also introduced a new damage table that heavily nerfed most skills over 120MP in Arena. | **It also introduced a new damage table that heavily nerfed most skills over 120MP in Arena. | ||
**Furthermore, most of the normalization that existed in Season 1 was removed, the most prominent being the restrictions on HP. | **Furthermore, most of the normalization that existed in Season 1 was removed, the most prominent being the restrictions on HP. | ||
*Prior to the Season 2 revamp, 2v2 mode existed in Arena queuing. However, it was removed due to its unpopularity in Korea. Despite being much more popular in the North American and European server, it was also removed there due to coding conflicts. | *Prior to the Season 2 revamp, 2v2 mode existed in Arena queuing. However, it was removed due to its unpopularity in Korea. Despite being much more popular in the North American and European server, it was also removed there due to coding conflicts. | ||
**However in NA, 2v2 mode was reinstated after the July 15th, 2014 Patch (In EU after the July 30th, 2014 Patch). | **However in NA, 2v2 mode was reinstated after the July 15th, 2014 Patch (In EU after the July 30th, 2014 Patch). |