Template:Heroic Equipment Effects: Difference between revisions

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*Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
*<font color=red>MP Usage - 6~10% (Max: 20%) (Dungeon)</font>
*MP Cost - 6~10% (Max: 20%) (Dungeon)
*Recovery Item Effect +6~10% (Dungeon)
*Recovery Item Effect +6~10% (Dungeon)
*<font color=red>Item Drop Rate +6~10% (Dungeon)</font>
*<font color=red>Item Drop Rate +6~10% (Dungeon)</font>
*<font color=red>Debuff Duration -6~10% (Dungeon)</font>
*Debuff Effect Duration -6~10% (Dungeon)
*<font color=red>Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)</font>
*<font color=red>Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)</font>
*Damage received when 30% HP or less -6~10% (Dungeon)
*Damage received when 30% HP or less -6~10% (Dungeon)
*<font color=red>Cooldown -6~10% when killing Absolute Monster (Dungeon)</font>
*Skill Cooldown Time upon defeating a Supreme Monster -6~10% (Dugneon)
*Damage dealt to Boss Monsters +6~10% (Dungeon)
*Damage dealt to Boss Monsters +6~10% (Dungeon)
*<font color=red>Damage Received from Boss Monsters -6~10% (Dungeon)</font>
*Damage dealt by Boss Monsters -6~10% (Dungeon)
*Damage increase in proportion to HP lost +6~10% (Dungeon)
*Damage increase in proportion to HP lost +6~10% (Dungeon)


Line 31: Line 31:
*Ignores Physical Defense Power 11~15% (Max 20%) (Dungeon)
*Ignores Physical Defense Power 11~15% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 11~15% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 11~15% (Max 20%) (Dungeon)
*<font color=red>MP Usage - 11~15% (Max: 20%) (Dungeon)</font>
*MP Cost - 11~15% (Max: 20%) (Dungeon)
*Recovery Item Effect +11~15% (Dungeon)
*Recovery Item Effect +11~15% (Dungeon)
*<font color=red>Item Drop Rate +11~15% (Dungeon)</font>
*<font color=red>Item Drop Rate +11~15% (Dungeon)</font>
*<font color=red>Debuff Duration -11~15% (Dungeon)</font>
*Debuff Effect Duration -11~15% (Dungeon)
*<font color=red>Damage dealt to enemy +11~15% when enemy's HP is below 30% (Dungeon)</font>
*<font color=red>Damage dealt to enemy +11~15% when enemy's HP is below 30% (Dungeon)</font>
*Damage received when 30% HP or less -11~15% (Dungeon)
*Damage received when 30% HP or less -11~15% (Dungeon)
*<font color=red>Cooldown -11~15% when killing Absolute Monster (Dungeon)</font>
*Skill Cooldown Time upon defeating a Supreme Monster -11~15% (Dungeon)
*Damage dealt to Boss Monsters +11~15% (Dungeon)
*Damage dealt to Boss Monsters +11~15% (Dungeon)
*<font color=red>Damage Received from Boss Monsters -11~15% (Dungeon)</font>
*Damage dealt by Boss Monsters -11~15% (Dungeon)
*Damage increase in proportion to HP lost +11~15% (Dungeon)
*Damage increase in proportion to HP lost +11~15% (Dungeon)


Line 52: Line 52:
*Ignores Physical Defense Power 1~5% (Max 20%) (Dungeon)
*Ignores Physical Defense Power 1~5% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 1~5% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 1~5% (Max 20%) (Dungeon)
*<font color=red>MP Usage - 1~5% (Max: 20%) (Dungeon)</font>
*MP Cost - 1~5% (Max: 20%) (Dungeon)
*Recovery Item Effect +1~5% (Dungeon)
*Recovery Item Effect +1~5% (Dungeon)
*<font color=red>Item Drop Rate +1~5% (Dungeon)</font>
*<font color=red>Item Drop Rate +1~5% (Dungeon)</font>
*<font color=red>Debuff Duration -1~5% (Dungeon)</font>
*Debuff Effect Duration -1~5% (Dungeon)
*<font color=red>Damage dealt to enemy +1~5% when enemy's HP is below 30% (Dungeon)</font>
*<font color=red>Damage dealt to enemy +1~5% when enemy's HP is below 30% (Dungeon)</font>
*Damage received when 30% HP or less -1~5% (Dungeon)
*Damage received when 30% HP or less -1~5% (Dungeon)
*<font color=red>Cooldown -1~5% when killing Absolute Monster (Dungeon)</font>
*Skill Cooldown Time upon defeating a Supreme Monster -1~5% (Dungeon)
*Damage dealt to Boss Monsters +1~5% (Dungeon)
*Damage dealt to Boss Monsters +1~5% (Dungeon)
*Damage dealt by Boss Monsters -1~5% (Dungeon)
*Damage dealt by Boss Monsters -1~5% (Dungeon)
Line 72: Line 72:
*Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
*<font color=red>MP Usage - 6~10% (Max: 20%) (Dungeon)</font>
*MP Cost - 6~10% (Max: 20%) (Dungeon)
*Recovery Item Effect +6~10% (Dungeon)
*Recovery Item Effect +6~10% (Dungeon)
*<font color=red>Item Drop Rate +6~10% (Dungeon)</font>
*<font color=red>Item Drop Rate +6~10% (Dungeon)</font>
*<font color=red>Debuff Duration -6~10% (Dungeon)</font>
*Debuff Effect Duration -6~10% (Dungeon)
*<font color=red>Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)</font>
*<font color=red>Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)</font>
*Damage received when 30% HP or less -6~10% (Dungeon)
*Damage received when 30% HP or less -6~10% (Dungeon)
*<font color=red>Cooldown -6~10% when killing Absolute Monster (Dungeon)</font>
*Skill Cooldown Time upon defeating a Supreme Monster -6~10% (Dungeon)
*Damage dealt to Boss Monsters +6~10% (Dungeon)
*Damage dealt to Boss Monsters +6~10% (Dungeon)
*Damage dealt by Boss Monsters -6~10% (Dungeon)
*Damage dealt by Boss Monsters -6~10% (Dungeon)
Line 101: Line 101:
*Ignores Physical Defense Power 1~5% (Max 20%) (Dungeon)
*Ignores Physical Defense Power 1~5% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 1~5% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 1~5% (Max 20%) (Dungeon)
*<font color=red>MP Usage - 1~5% (Max: 20%) (Dungeon)</font>
*MP Cost - 1~5% (Max: 20%) (Dungeon)
*Recovery Item Effect +1~5% (Dungeon)
*Recovery Item Effect +1~5% (Dungeon)
*<font color=red>Item Drop Rate +1~5% (Dungeon)</font>
*<font color=red>Item Drop Rate +1~5% (Dungeon)</font>
*<font color=red>Debuff Duration -1~5% (Dungeon)</font>
*Debuff Effect Duration -1~5% (Dungeon)
*<font color=red>Damage dealt to enemy +1~5% when enemy's HP is below 30% (Dungeon)</font>
*<font color=red>Damage dealt to enemy +1~5% when enemy's HP is below 30% (Dungeon)</font>
*Damage received when 30% HP or less -1~5% (Dungeon)
*Damage received when 30% HP or less -1~5% (Dungeon)
*<font color=red>Cooldown -1~5% when killing Absolute Monster (Dungeon)</font>
*Skill Cooldown Time upon defeating a Supreme Monster -1~5% (Dungeon)
*Damage dealt to Boss Monsters +1~5% (Dungeon)
*Damage dealt to Boss Monsters +1~5% (Dungeon)
*<font color=red>Damage Received from Boss Monsters -1~5% (Dungeon)</font>
*Damage dealt by Boss Monsters -1~5% (Dungeon)
*Damage increase in proportion to HP lost +1~5% (Dungeon)
*Damage increase in proportion to HP lost +1~5% (Dungeon)


Line 129: Line 129:
*Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
*<font color=red>MP Usage - 6~10% (Max: 20%) (Dungeon)</font>
*MP Cost - 6~10% (Max: 20%) (Dungeon)
*Recovery Item Effect +6~10% (Dungeon)
*Recovery Item Effect +6~10% (Dungeon)
*<font color=red>Item Drop Rate +6~10% (Dungeon)</font>
*<font color=red>Item Drop Rate +6~10% (Dungeon)</font>
*<font color=red>Debuff Duration -6~10% (Dungeon)</font>
*Debuff Effect Duration -6~10% (Dungeon)
*<font color=red>Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)</font>
*<font color=red>Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)</font>
*Damage received when 30% HP or less -6~10% (Dungeon)
*Damage received when 30% HP or less -6~10% (Dungeon)
*<font color=red>Cooldown -6~10% when killing Absolute Monster (Dungeon)</font>
*Skill Cooldown Time upon defeating a Supreme Monster -6~10% (Dungeon)
*Damage dealt to Boss Monsters +6~10% (Dungeon)
*Damage dealt to Boss Monsters +6~10% (Dungeon)
*<font color=red>Damage Received from Boss Monsters -6~10% (Dungeon)</font>
*Damage dealt by Boss Monsters -6~10% (Dungeon)
*Damage increase in proportion to HP lost +6~10% (Dungeon)
*Damage increase in proportion to HP lost +6~10% (Dungeon)


Line 155: Line 155:
*Ignores Physical Defense Power 1~5% (Max 20%) (Dungeon)
*Ignores Physical Defense Power 1~5% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 1~5% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 1~5% (Max 20%) (Dungeon)
*<font color=red>MP Usage - 1~5% (Max: 20%) (Dungeon)</font>
*MP Cost - 1~5% (Max: 20%) (Dungeon)
*Recovery Item Effect +1~5% (Dungeon)
*Recovery Item Effect +1~5% (Dungeon)
*<font color=red>Item Drop Rate +1~5% (Dungeon)</font>
*<font color=red>Item Drop Rate +1~5% (Dungeon)</font>
*<font color=red>Debuff Duration -1~5% (Dungeon)</font>
*Debuff Effect Duration -1~5% (Dungeon)
*<font color=red>Damage dealt to enemy +1~5% when enemy's HP is below 30% (Dungeon)</font>
*<font color=red>Damage dealt to enemy +1~5% when enemy's HP is below 30% (Dungeon)</font>
*Damage received when 30% HP or less -1~5% (Dungeon)
*Damage received when 30% HP or less -1~5% (Dungeon)
*<font color=red>Cooldown -1~5% when killing Absolute Monster (Dungeon)</font>
*Skill Cooldown Time upon defeating a Supreme Monster -1~5% (Dungeon)
*Damage dealt to Boss Monsters +1~5% (Dungeon)
*Damage dealt to Boss Monsters +1~5% (Dungeon)
*<font color=red>Damage Received from Boss Monsters -1~5% (Dungeon)</font>
*Damage dealt by Boss Monsters -1~5% (Dungeon)
*Damage increase in proportion to HP lost +1~5% (Dungeon)
*Damage increase in proportion to HP lost +1~5% (Dungeon)


Line 179: Line 179:
*Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
*<font color=red>MP Usage - 6~10% (Max: 20%) (Dungeon)</font>
*MP Cost - 6~10% (Max: 20%) (Dungeon)
*Recovery Item Effect +6~10% (Dungeon)
*Recovery Item Effect +6~10% (Dungeon)
*<font color=red>Item Drop Rate +6~10% (Dungeon)</font>
*<font color=red>Item Drop Rate +6~10% (Dungeon)</font>
*<font color=red>Debuff Duration -6~10% (Dungeon)</font>
*Debuff Effect Duration -6~10% (Dungeon)
*<font color=red>Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)</font>
*<font color=red>Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)</font>
*Damage received when 30% HP or less -6~10% (Dungeon)
*Damage received when 30% HP or less -6~10% (Dungeon)
*<font color=red>Cooldown -6~10% when killing Absolute Monster (Dungeon)</font>
*Skill Cooldown Time upon defeating a Supreme Monster -6~10% (Dungeon)
*Damage dealt to Boss Monsters +6~10% (Dungeon)
*Damage dealt to Boss Monsters +6~10% (Dungeon)
*<font color=red>Damage Received from Boss Monsters -6~10% (Dungeon)</font>
*Damage dealt by Boss Monsters -6~10% (Dungeon)
*Damage increase in proportion to HP lost +6~10% (Dungeon)
*Damage increase in proportion to HP lost +6~10% (Dungeon)


Line 199: Line 199:
*Ignores Physical Defense Power 1~5% (Max 20%) (Dungeon)
*Ignores Physical Defense Power 1~5% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 1~5% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 1~5% (Max 20%) (Dungeon)
*<font color=red>MP Usage - 1~5% (Max: 20%) (Dungeon)</font>
*MP Cost - 1~5% (Max: 20%) (Dungeon)
*Recovery Item Effect +1~5% (Dungeon)
*Recovery Item Effect +1~5% (Dungeon)
*<font color=red>Item Drop Rate +1~5% (Dungeon)</font>
*<font color=red>Item Drop Rate +1~5% (Dungeon)</font>
*<font color=red>Debuff Duration -1~5% (Dungeon)</font>
*Debuff Effect Duration -1~5% (Dungeon)
*<font color=red>Damage dealt to enemy +1~5% when enemy's HP is below 30% (Dungeon)</font>
*<font color=red>Damage dealt to enemy +1~5% when enemy's HP is below 30% (Dungeon)</font>
*Damage received when 30% HP or less -1~5% (Dungeon)
*Damage received when 30% HP or less -1~5% (Dungeon)
*<font color=red>Cooldown -1~5% when killing Absolute Monster (Dungeon)</font>
*Skill Cooldown Time upon defeating a Supreme Monster -1~5% (Dungeon)
*Damage dealt to Boss Monsters +1~5% (Dungeon)
*Damage dealt to Boss Monsters +1~5% (Dungeon)
*<font color=red>Damage Received from Boss Monsters -1~5% (Dungeon)</font>
*Damage dealt by Boss Monsters -1~5% (Dungeon)
*Damage increase in proportion to HP lost +1~5% (Dungeon)
*Damage increase in proportion to HP lost +1~5% (Dungeon)


Line 218: Line 218:
*Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
*Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
*<font color=red>MP Usage - 6~10% (Max: 20%) (Dungeon)</font>
*MP Cost - 6~10% (Max: 20%) (Dungeon)
*Recovery Item Effect +6~10% (Dungeon)
*Recovery Item Effect +6~10% (Dungeon)
*<font color=red>Item Drop Rate +6~10% (Dungeon)</font>
*<font color=red>Item Drop Rate +6~10% (Dungeon)</font>
*<font color=red>Debuff Duration -6~10% (Dungeon)</font>
*Debuff Effect Duration -6~10% (Dungeon)
*<font color=red>Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)</font>
*<font color=red>Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)</font>
*Damage received when 30% HP or less -6~10% (Dungeon)
*Damage received when 30% HP or less -6~10% (Dungeon)
*<font color=red>Cooldown -6~10% when killing Absolute Monster (Dungeon)</font>
*Skill Cooldown Time upon defeating a Supreme Monster -6~10% (Dungeon)
*Damage dealt to Boss Monsters +6~10% (Dungeon)
*Damage dealt to Boss Monsters +6~10% (Dungeon)
*<font color=red>Damage Received from Boss Monsters -6~10% (Dungeon)</font>
*Damage dealt by Boss Monsters -6~10% (Dungeon)
*Damage increase in proportion to HP lost +6~10% (Dungeon)
*Damage increase in proportion to HP lost +6~10% (Dungeon)
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