Template:Heroic Equipment Effects: Difference between revisions

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=== Elite ===
=== Elite ===
*<font color=red>Attacking/Attacked Damage ±1~5% (Dungeon)</font>
*<font color=red>Attacking/Attacked Damage ±1~5% (Dungeon)</font>
*<font color=red>Skill Cooldown Time -1~5% after 10th attack (Max 20%) (Dungeon)</font>
*Skill Cooldown Time after 10th attack -1~5% (Dungeon)
*Flexibility Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
*Flexibility Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
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=== Unique ===
=== Unique ===
*<font color=red>Attacking/Attacked Damage ±6~10% (Dungeon)</font>
*<font color=red>Attacking/Attacked Damage ±6~10% (Dungeon)</font>
*<font color=red>Skill Cooldown Time -6~10% after 10th attack (Max 20%) (Dungeon)</font>
*Skill Cooldown Time after 10th attack -6~10% (Dungeon)
*Flexibility Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
*Flexibility Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
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*Party's Physical Defense Power +1~5% (Not overlapped)
*Party's Physical Defense Power +1~5% (Not overlapped)
*Party's Magical Defense Power +1~5% (Not overlapped)
*Party's Magical Defense Power +1~5% (Not overlapped)
*<font color=red>Party's Critical +1~5% (Not overlapped)</font>
*Party's Critical +1~5% (Not overlapped)
*<font color=red>Party's Maximize +1~5% (Not overlapped)</font>
*<font color=red>Party's Maximize +1~5% (Not overlapped)</font>
*Party's Additional Damage +1~5% (Not overlapped)
*Party's Additional Damage +1~5% (Not overlapped)
*<font color=red>Party's Reduce Damage +1~5% (Not overlapped)</font>
*<font color=red>Party's Reduce Damage +1~5% (Not overlapped)</font>
*<font color=red>Party's Attack Speed +1~5% (Not overlapped)</font>
*<font color=red>Party's Attack Speed +1~5% (Not overlapped)</font>
*<font color=red>Skill Cooldown Time -1~5% after 10th attack (Max 20%) (Dungeon)</font>
*Skill Cooldown Time after 10th attack -1~5% (Dungeon)
*Flexibility Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
*Flexibility Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
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*Party's Physical Defense Power +6~10% (Not overlapped)
*Party's Physical Defense Power +6~10% (Not overlapped)
*Party's Magical Defense Power +6~10% (Not overlapped)
*Party's Magical Defense Power +6~10% (Not overlapped)
*<font color=red>Party's Critical +6~10% (Not overlapped)</font>
*Party's Critical +6~10% (Not overlapped)
*<font color=red>Party's Maximize +6~10% (Not overlapped)</font>
*<font color=red>Party's Maximize +6~10% (Not overlapped)</font>
*Party's Additional Damage +6~10% (Not overlapped)
*Party's Additional Damage +6~10% (Not overlapped)
*<font color=red>Party's Reduce Damage +6~10% (Not overlapped)</font>
*<font color=red>Party's Reduce Damage +6~10% (Not overlapped)</font>
*<font color=red>Party's Attack Speed +6~10% (Not overlapped)</font>
*<font color=red>Party's Attack Speed +6~10% (Not overlapped)</font>
*<font color=red>Skill Cooldown Time -6~10% after 10th attack (Max 20%) (Dungeon)</font>
*Skill Cooldown Time after 10th attack -6~10% (Dungeon)
*Flexibility Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
*Flexibility Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
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*Upon using Strength Skill, Strength Skill's Damage for 10 seconds +1~5% (5 Stacks) (Dungeon)
*Upon using Strength Skill, Strength Skill's Damage for 10 seconds +1~5% (5 Stacks) (Dungeon)
*Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +1~5% (5 Stacks) (Dungeon)
*Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +1~5% (5 Stacks) (Dungeon)
*<font color=red>Skill Cooldown Time -1~5% after 10th attack (Max 20%) (Dungeon)</font>
*Skill Cooldown Time after 10th attack -1~5% (Dungeon)
*Flexibility Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
*Flexibility Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
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*Upon using Strength Skill, Strength Skill's Damage for 10 seconds +6~10% (5 Stacks) (Dungeon)
*Upon using Strength Skill, Strength Skill's Damage for 10 seconds +6~10% (5 Stacks) (Dungeon)
*Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +6~10% (5 Stacks) (Dungeon)
*Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +6~10% (5 Stacks) (Dungeon)
*<font color=red>Skill Cooldown Time -6~10% after 10th attack (Max 20%) (Dungeon)</font>
*Skill Cooldown Time after 10th attack -6~10% (Dungeon)
*Flexibility Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
*Flexibility Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
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== Shoes ==
== Shoes ==
=== Elite ===
=== Elite ===
*<font color=red>Skill Cooldown Time -1~5% after 10th attack (Max 20%) (Dungeon)</font>
*Skill Cooldown Time after 10th attack -1~5% (Dungeon)
*Flexibility Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
*Flexibility Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
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=== Unique ===
=== Unique ===
*<font color=red>Skill Cooldown Time -6~10% after 10th attack (Max 20%) (Dungeon)</font>
*Skill Cooldown Time after 10th attack -6~10% (Dungeon)
*Flexibility Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
*Flexibility Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
*Tenacity Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
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