Sharpshooter Syndrome: Difference between revisions
no edit summary
Gameboy224 (talk | contribs) |
No edit summary |
||
Line 50: | Line 50: | ||
[[Image:Headshot.png|thumb|Head Shot Icon.]] | [[Image:Headshot.png|thumb|Head Shot Icon.]] | ||
*The buff will also affect all party members, as well as players who are not in the party but are within the range of the skill. | *The buff will also affect all party members, as well as players who are not in the party but are within the range of the skill. | ||
*If the skill is | *If the skill is canceled by being attacked as you activate the skill, the aura will randomly be released at a delay, dealing damage but will not provide the buff. | ||
*When '''Sharpshooter Syndrome''' is active, there is a chance that a Silver Shooter shot will do double damage. | *When '''Sharpshooter Syndrome''' is active, there is a chance that a Silver Shooter shot will do double damage. | ||
**If a shot has double damage properties, a head shot icon will appear on top of the target's head. | **If a shot has double damage properties, a head shot icon will appear on top of the target's head. | ||
**The double damage chance also applies any other [[Shooting Guardian]] and [[Deadly Chaser]]. | **The double damage chance also applies any other [[Shooting Guardian]] and [[Deadly Chaser]]. | ||
**This does not affect [[Head Shot]], [[Trick Shot]] or [[Stun Shot]]. It did however affect [[Double Fire]] before it was removed. | **This does not affect [[Head Shot]], [[Trick Shot]], or [[Stun Shot]]. It did, however, affect [[Double Fire]] before it was removed. | ||
<br> | <br> | ||