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*Curse of Blood reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds.
*Curse of Blood reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds.
*Curse of Blood also acts like [[Status Effects|Bleeding]] and shows up as a bleeding icon above the enemy, but it is a seperate debuff that will not affect regular bleeding in any way.
*Curse of Blood also acts like [[Status Effects|Bleeding]] and shows up as a bleeding icon above the enemy, but it is a seperate debuff that will not affect regular bleeding in any way.
**Unlike regular bleeding, the damage dealt by Curse of Blood is based on your own average attack power rather than that of your opponent.
**Unlike regular bleeding, the damage dealt by Curse of Blood is based on your own average attack power (not including attack buffs such as [[Brutal Cutter|Abyss Blade]]) rather than that of your opponent.
**For unknown reasons, each hit caused by Blood Sword Aura will increase the bleed's damage. From 1 to 7 hits : 60% / 84% / 93.5% / 97.4% / 98.9% / 99.59% / 99.8%
**For unknown reasons, each hit caused by Blood Sword Aura will increase the bleed's damage. From 1 to 7 hits : 60% / 84% / 93.5% / 97.4% / 98.9% / 99.59% / 99.8%
**Assuming the enemy was hit by the entire skill (and due to the bleed ticking slower than the hits of Blood Sword Aura), they will bleed for (84% + 97.4% + 99.59% + (99.8% * 3)) = 580.39% average attack power.
**Assuming the enemy was hit by the entire skill (and due to the bleed ticking slower than the hits of Blood Sword Aura), they will bleed for (84% + 97.4% + 99.59% + (99.8% * 3)) = 580.39% average attack power.
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