Death Sentence of Marbas: Difference between revisions

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== Skill Information (NA) ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Character Level !! colspan=4 | Gatling {{CZ}} !! colspan=4 | Magic Shot {{CX}} !! rowspan="2" | CP Gain !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Damage (Magical) !! MP Usage Per Input !! Hits per Input !! Total Possible Hits !! Damage (Magical) !! MP Usage Per Input !! Hits per Input !! Total Possible Hits !! Initial !! Standby
|-
| align="left" | 15 || rowspan=2 | 128% || 9 MP || rowspan=2 | 3 || 66 || rowspan=2 | 1276% || 30 MP || rowspan=2 | 1 || 7 || rowspan=2 | 1 CP || rowspan=2 | 50 MP || 10 MP per second || rowspan=2 | 15 seconds
|-
| align="left" | [Enhanced] 82 || 6.3 MP || 93 || 21 MP || 10 || 5 MP per second
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
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! Initial !! Standby !! {{CZ}} !! {{CX}} !! Gatling !! Magic Blast
! Initial !! Standby !! {{CZ}} !! {{CX}} !! Gatling !! Magic Blast
|-
|-
| 29 || rowspan=2 | {{SkillText|Critical|120}} || rowspan=2 | 60 MP || 10 MP per second || 9 MP || 30 MP || rowspan=2 | 36 || rowspan=2 | {{SkillText|Heavy|140|150}} || rowspan=2 | 179.2% || rowspan=2 | 1786.4% || rowspan=2 | 22.5 Seconds
| 29 || rowspan=2 | {{SkillText|Critical|120}} || rowspan=2 | 60 MP || 10 MP per second || 9 MP || 30 MP || rowspan=2 | 36 || rowspan=2 | {{SkillText|Heavy|140|150}} || rowspan=2 | 77% || rowspan=2 | 744.8% || rowspan=2 | 22.5 Seconds
|-
|-
| [Enhanced] 82 || 5 MP per second || 6.3 MP || 21 MP
| [Enhanced] 82 || 5 MP per second || 6.3 MP || 21 MP
|}
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=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=4 | Heavy Death Sentence of Marbas
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Level Required !! colspan=3 | Details
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Damage
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Gatling !! Magic Blast
|-
| 36 || 37.8% || 372.4%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*While the tooltip in NA still mentions the Gathered Souls buff, this will no longer work and has been removed from the tooltip in KR.
*It is recommended to use this skill in a safe location as you will not have any damage reduction while in '''Super Armor''' status, making it risky to use.
*It is recommended to use this skill in a safe location as you will not have any damage reduction while in '''Super Armor''' status, making it risky to use.
*The initial casting MP cost does not count into the total possible MP used firing.
*The initial casting MP cost does not count into the total possible MP used firing.
*'''Death Sentence of Marbas''' using purely {{CZ}} will deal 8,448% Magical Damage. Using purely {{CX}} will deal 8,932% Magical Damage.
*'''[Enhanced] Death Sentence of Marbas''' will do 5,115% Magical Damage with purely {{CZ}} and 5,320% Magical Damage with purely {{CX}}.
**'''[Enhanced] Death Sentence of Marbas''' will do 11,904% Magical Damage with purely {{CZ}} and 12,760% Magical Damage with purely {{CX}}.
**With the '''Heavy''' skill trait, it will do 7,161% Magical Damage with purely {{CZ}} and 7,448% Magical Damage with purely {{CX}}.
***With the '''Heavy''' skill trait, it will do 16,665.6% Magical Damage with purely {{CZ}} and 17,864% Magical Damage with purely {{CX}}.
*The charged shot can be reflected and absorbed.
*The charged shot can be reflected and absorbed.
*The maximum aiming angles are 45 degrees up and 45 degrees down
*The maximum aiming angles are 45 degrees up and 45 degrees down
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