Atlas City/de: Difference between revisions
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| LvNeed=81-83 | | LvNeed=81-83 | ||
| LvFit={{tabs|name=x|tab1=Normal|contents1=71 |tab2=Schwer|contents2=72 |tab3=Experte|contents3=73}} | | LvFit={{tabs|name=x|tab1=Normal|contents1=71 |tab2=Schwer|contents2=72 |tab3=Experte|contents3=73}} | ||
| DunMap={{tabs|name=-|tab1= | | DunMap={{tabs|name=-|tab1=Alle Schwierigkeitsgrade |contents1=[[File:10-2map.png]]}} | ||
| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File:10-2mob1.jpg|60px]] | |[[File:10-2mob1.jpg|60px]] | ||
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|[[File:CODE_A_Surverylon.png|60px]] | |[[File:CODE_A_Surverylon.png|60px]] | ||
|'''Surveillan Code_A''' - Surveillan will patrol in the background and fire at players in sets of three shots indicated by an aiming reticle. | |'''Surveillan Code_A''' - Surveillan will patrol in the background and fire at players in sets of three shots indicated by an aiming reticle. | ||
* | *Feuert 3 Schüsse gleichzeitig auf jeden Spieler, was gesamt 12 Schüsse pro Runde ergibt. Das macht Gruppenruns in diesen Abschnitt gefährlich. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Boss=<span style="display:none">{{</span> | | Boss=<span style="display:none">{{</span> | ||
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*'''Plasmaschuss:''' He will twirl then fire a large plasma ball which lingers and does rapid number of hits. | *'''Plasmaschuss:''' He will twirl then fire a large plasma ball which lingers and does rapid number of hits. | ||
*'''Aerial Gatling:''' Surveillan will ascend into the air then fire a barrage of shots out of its arm starting at a distance and progressively firing closer to itself. | *'''Aerial Gatling:''' Surveillan will ascend into the air then fire a barrage of shots out of its arm starting at a distance and progressively firing closer to itself. | ||
*''' | *'''Jetmodus:''' Er wechselt in den Flugmodus-Form, fliegt zu einer Seite raus und verursacht Schaden an jene, die in seinem Weg stehen bevor er in den Hintergrund verschwindet. | ||
*''' | *'''Sicherheitsruf:''' Während er im Hintergrund ist, ruft er kleinere Nasodeinheiten. | ||
*'''Assault Blaster:''' While in the background he will fire at players in sets of six shots indicated by an aiming reticle. | *'''Assault Blaster:''' While in the background he will fire at players in sets of six shots indicated by an aiming reticle. | ||
**Feuert 6 Schüsse gleichzeitig auf jeden Spieler, was gesamt 24 Schüsse pro Runde ergibt. Das macht Gruppenruns gefährlich. | **Feuert 6 Schüsse gleichzeitig auf jeden Spieler, was gesamt 24 Schüsse pro Runde ergibt. Das macht Gruppenruns gefährlich. |