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{{DISPLAYTITLE:Características de Lu/Ciel}}
{{Languages|Combination}}
{{Languages|Combination}}
Every character in Elsword has their own unique features that sets them apart from other characters.


== Combinação ==
== Combination ==
Sendo um personagem duo, Lu e Ciel não compartilham mana e também tem um sistema especial conhecido como '' 'Combinação' ''.
Being a duo character with a tag-team playstyle, Lu and Ciel do not share mana and also have a special system known as '''Combination'''.
*O personagem que não está ativo vai recuperar rapidamente 6 MP por segundo (3 MP em PvP). A quantidade de mana outro personagem pode ser visto na terceira linha azul do personagem.
*When either Lu or Ciel is tagged out, the inactive character will rapidly recover 6 MP per second (1 MP in PvP). The amount of mana the other character has can be seen in the third blue gauge in the UI.
[[Image:cielbar.png]]
[[Image:cielbar.png]]
*Para compensar isso, as habilidade de Lu/Ciel tem danos baixos. Isto é para encorajar os jogadores a trocar sempre entre os dois, a fim de maximizar os danos.
*To compensate for this, Lu and Ciel's skills are low in damage. This is to encourage players to keep switching between the two in order to maximize damage.


==Indicador de combinação==
==Combination Gauge==
[[Image:Comboguage.png|thumb|200px|Inactive form.]]
[[Image:Comboguage.png|thumb|200px|Inactive form.]]
[[Image:Activatecomboguage.png|thumb|200px|Active form.]]
[[Image:Activatecomboguage.png|thumb|200px|Active form.]]
*Lu e Ciel tem um quarto recurso conhecido como o '''medidor de combinação'''.
*Lu and Ciel have a fourth resource known as the '''Combination Gauge'''.
**Este recurso é utilizado exclusivamente para '''Skills de combinação''' como "Alma Infest". Habilidades de combinação '''não tem custo de mana''', mas só pode ser usado quando o medidor estiver '''brilhando'''.
**This resource is used exclusively for '''Combination Skills''' such as [[Soul Infest]]. '''Combination Skills''' cost no mana, but can only be used when the '''Combination Gauge''' is ready.
*O indicador tem 10 espaços, indicando cada '''troca''' que vocês faz entre eles.
*The '''Combination Gauge''' has room for 10 '''Combination Points'''.  
**Para ganhar os pontos do indicador, o jogador deve fazer o combo até trocar para o outro personagem.
**A '''Combination Point''' is gained every time the player switches through a normal combo attack.  
*Ao mudar através de um Combo, o último hit antes de mudar para a Lu ou Ciel deve acertar uma pessoa ou monstro, caso contrário, você não vai ganhar nenhum Pontos de combinação.
***The switching attack must connect.
**Dois ou mais pontos de combinação são ganhos a cada vez que o jogador muda através de uma habilidade.
****When switching through a Combo, the last hit before you switch to either Lu or Ciel must hit a person or monster, otherwise you will not gain any '''Combination Points''' through switching.
**Two or more '''Combination Points''' are gained every time the player switches through a skill.
<br>
 
== Switching Skills ==
'''Switches to Lu if Ciel is in play and gains Combination Points.'''<br>
{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;"
|-
| valign="top" |
'''[[Lu/Ciel|Lu/<br>Ciel]]'''
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:LuCielSkill2.png]]<br>
| width="150" | [[Stomp]]<br>: 2 CP gained
|-
| width="40" | [[Image:LuCielSkill6.png]]<br>
| width="150" | [[Evil Claw]]<br>: 2 CP gained
|}
 
| valign="top" |
'''[[Chiliarch]]/<br>[[Dreadlord]]'''
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:LuCielSkill17.png]]
| width="150" | [[Terror Chain]]<br>: 1 CP gained
|-
| width="40" | [[Image:LuCielSkill16.png]]<br>
| width="150" | [[Ruinous Impact]]<br>: 4 CP gained
|-
| width="40" | [[Image:LuCielSkill13.png]]<br>
| width="150" | [[Dead Hands]]<br>: 2 CP gained
|-
| width="40" | [[Image:LuCielSkill19.png]]<br>
| width="150" | [[Power of Oriax]]<br>: 2 CP gained
|-
| width="40" | [[Image:Dreadlord08.png]]
| width="150" | [[Summon Darkness]]<br>: 4 CP gained
|-
| width="40" | [[Image:DLTrans3.png]]
| width="150" | [[Dead Cross]]<br>: 4 CP gained
|}
 
| valign="top" |
'''[[Royal Guard]]/<br>[[Noblesse]]'''
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:Royalguard7.png]]<br>
| width="150" | [[Demonic Breath]]<br>: 2 CP gained
|-
| width="40" | [[Image:Noblesse09.png]]<br>
| width="150" | [[Shadow Bolt]]<br>: 4 CP gained
|-
| width="40" | [[Image:Noblesse12.png]]<br>
| width="150" | [[Swift Smash]]<br>: 1 CP gained
|-
| width="40" | [[Image:Noblesse11.png]]<br>
| width="150" | [[Spectral Spear]]<br>: 2 CP gained
|-
| width="40" | [[Image:NBTrans1.png]]
| width="150" | [[Soul Entrapment]]<br>: 2 CP gained
|}
 
| valign="top" |
'''[[Diabla]]/<br>[[Demonio]]'''
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:DemActive1.png]]<br>
| width="150" | [[Land Crusher]]<br>: 4 CP gained
|-
| width="40" | [[File:DemActive16.png]]<br>
| width="150" | [[Phantom Rush]]<br>: 1 CP gained
|-
| width="40" | [[Image:DemActive2.png]]<br>
| width="150" | [[Bloodlust]]<br>: 2 CP gained
|-
| width="40" | [[Image:DemActive3.png]]<br>
| width="150" | [[Nightmare]]<br>: 4 CP gained
|-
| width="40" | [[Image:DemActive17.png]]<br>
| width="150" | [[Rapid Impact]]<br>: 1 CP gained
|-
| width="40" | [[Image:DemTrans3.png]]
| width="150" | [[Demonic Rush]]<br>: 4 CP gained
|}
|}
<br>
'''Switches to Ciel if Lu is in play and gains Combination Points'''<br>
{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;"
|-
| valign="top" |
'''[[Lu/Ciel|Lu/<br>Ciel]]'''
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:LuCielSkill1.png]]<br>
| width="150" | [[Triple Shot]]<br>: 2 CP gained
----
[Enhanced]<br>: 3 CP gained
|-
| width="40" | [[Image:LuCielSkill5.png]]<br>
| width="150" | [[Flick Shot]]<br>: 4 CP gained
|}
 
| valign="top" |
'''[[Chiliarch]]/<br>[[Dreadlord]]'''
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:LuCielSkill17.png]]
| width="150" | [[Terror Chain]]<br>: 1 CP gained
|-
| width="40" | [[Image:LuCielSkill15.png]]<br>
| width="150" | [[Dark Crescent]]<br>: 2 CP gained
|-
| width="40" | [[Image:Dreadlord07.png]]
| width="150" | [[Supreme Punishment]]<br>: 4 CP gained
|-
| width="40" | [[Image:Dreadlord10.png]]
| width="150" | [[Phantom Blade]]<br>: 2 CP gained
|-
| width="40" | [[Image:Dreadlord12.png]]
| width="150" | Awakened:<br>[[Dancing Blade]]<br>: 2 CP gained
|-
| width="40" | [[Image:DLTrans1.png]]
| width="150" | [[Fear Tomorrow]]<br>: 4 CP gained
|}
 
| valign="top" |
'''[[Royal Guard]]/<br>[[Noblesse]]'''
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:Royalguard1.png]]<br>
| width="150" | [[Death Sentence of Marbas]]<br>: 1 CP gained
|-
| width="40" | [[Image:Royalguard5.png]]<br>
| width="150" | [[Soul Extortion]]<br>: 2 CP gained
|-
| width="40" | [[Image:Royalguard2.png]]<br>
| width="150" | [[Fantasy Impromptu - 1st Movement]]<br>: 2 CP gained
|-
| width="40" | [[Image:Noblesse05.png]]<br>
| width="150" | [[Twilight Judgment]]<br>: 4 CP gained
|-
| width="40" | [[Image:NBTrans3.png]]
| width="150" | [[Magdonic Cannon]]<br>: 4 CP gained
|}
 
| valign="top" |
'''[[Diabla]]/<br>[[Demonio]]'''
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[File:DemActive16.png]]<br>
| width="150" | [[Phantom Rush]]<br>: 1 CP gained
|-
| width="40" | [[Image:DemActive17.png]]<br>
| width="150" | [[Rapid Impact]]<br>: 1 CP gained
|-
| width="40" | [[Image:DemActive8.png]]<br>
| width="150" | [[Desperado]]<br>: 4 CP gained
|-
| width="40" | [[Image:DemActive9.png]]<br>
| width="150" | [[Sinister Mind]]<br>: 4 CP gained
|-
| width="40" | [[Image:DemActive14.png]]<br>
| width="150" | [[Garden of Haures]]<br>: 2 CP gained
|-
| width="40" | [[Image:DemTrans1.png]]
| width="150" | [[Abyss Sniper]]<br>: 2 CP gained
|}
|}
<br>
 
== Combination Skills ==
{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;"
|-
| valign="top" |
'''[[Lu/Ciel|Lu/<br>Ciel]]'''
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:LuCielSkill9.png]]<br>
| width="150" | [[Nether Shredder]]
|-
| width="40" | [[Image:LuCielSkill8.png]]<br>
| width="150" | [[Soul Infest]]
|}
| valign="top" |
'''[[Chiliarch]]/<br>[[Dreadlord]]'''
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:LuCielSkill20.png]]<br>
| width="150" | [[Apollyon]]
|-
| width="40" | [[Image:LuCielSkill21.png]]<br>
| width="150" | [[Oblivion]]
|-
| width="40" | [[Image:DLTrans6.png]]<br>
| width="150" | [[Demonic Cannon]]
|}
| valign="top" |
'''[[Royal Guard]]/<br>[[Noblesse]]'''
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:Royalguard6.png]]<br>
| width="150" | [[Eschaton]]
|-
| width="40" | [[Image:Royalguard4.png]]<br>
| width="150" | [[Fantasy Impromptu - 2nd Movement]]
|-
| width="40" | [[Image:NBTrans6.png]]<br>
| width="150" | [[Rain of Chaos]]
|}
 
| valign="top" |
'''[[Diabla]]/<br>[[Demonio]]'''
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:DemActive22.png]]<br>
| width="150" | [[Altar of Evil]]
|-
| width="40" | [[Image:DemActive24.png]]<br>
| width="150" | [[Transcendence (Demonio)|Transcendence]]
|-
| width="40" | [[Image:DemTrans6.png]]<br>
| width="150" | [[Abyss Extinction]]
|}
|}
 
*Combination skills count as using a special active in completing random missions in dungeons
<br>
 
== Specialization ==
 
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse; width: 100%;"
|-
! width="6%" | Character
! width="46%" | [[Image:HQ Shop Item 72550.png]]{{Gap}}Specialization A
! width="46%" | [[Image:HQ Shop Item 72560.png]]{{Gap}}Specialization B
|-
| [[File:LuCielNEW.png|center|link=Lu/Ciel]] || Gain X amount of MP depending on combination point gained.  (Max: 5 MP per CP) || Increased damage of skills using Combination points by x%. (Max: 40%)
|}
<br>
 
== Updates ==
*02/12/2015 KR
**MP recovery for standby character changed from 15 MP to 6 MP (PvP 6 MP → 3 MP)
*02/26/2015 KR
**CP is now only gained if a combo that switches characters successfully hits the target.
**CP gain for MP2 Tier Skills increased from 3 to 4.
*07/09/2015 KR
**Fixed error where combination point was gained even when skill was canceled.
*04/21/2016 (KR) / 05/18/2016 (NA)
**Fixed issue of MP and Combination Gauge cut penalty while winning in PvP not being applied to standby character.
**Passive MP gain on standby character decreased.
**'''V''' switching changed from invincibility to super armor.
**Shares cooldown if use any switching combo/skill besides '''V''' button.
*06/30/2016 KR
**'''V''' switching cooldown when switching from a non '''V''' key attack decreased.
*03/30/2017 (KR) / 04/12/2017 (NA)
**Specialization A max MP decreased from 10 MP to 5 MP.
**Standby character PvP MP gain decreased from 1.5 MP to 1 MP per second.
*04/27/2017 KR
**Skill CP gained only on successful hit.
<br>
 
{{SpecialAbilities}}
{{Guides}}
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