Monster List/Hamel/Miniboss: Difference between revisions
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{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- style="background-color: {{ColorSel|Village|7}};" | |- style="background-color: {{ColorSel|Village|7}};" | ||
! width= | ! width=150 |Monster Image | ||
! width= | ! width=300 |Monster Description | ||
! width= | ! width=300 |Info | ||
! | |- style="background-color: {{ColorSel|Village|7}};" | ||
! colspan="3" | [[7-1| 7-1, Resiam Outskirts]] | |||
|- | |- | ||
|align=center|[[File:ShadowStinger_Body.jpg|200px]] | |align=center|[[File:ShadowStinger_Body.jpg|200px]] | ||
|'''Shadow Stinger''' - A deadlier creature of the shadows. Has spikes on it. | |'''Shadow Stinger''' - A deadlier creature of the shadows. Has spikes on it. | ||
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* [[6-1Bdrop1|Shadow Sabre]] | * [[6-1Bdrop1|Shadow Sabre]] | ||
* [[6-1Bdrop2|Shadow Cannon]] | * [[6-1Bdrop2|Shadow Cannon]] | ||
|- style="background-color: {{ColorSel|Village|7}};" | |||
! colspan="3" | [[7-3| 7-3, Ancient Waterway]] | |||
|- | |- | ||
|align=center|[[File:BizarreConrad_Body.jpg|200px]] | |align=center|[[File:BizarreConrad_Body.jpg|200px]] | ||
|'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology. | |'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology. | ||
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* [[6-3Bdrop1|Transformed Nasod Steel Bow]] | * [[6-3Bdrop1|Transformed Nasod Steel Bow]] | ||
* [[6-3Bdrop2|Transformed Nasod Drone]] | * [[6-3Bdrop2|Transformed Nasod Drone]] | ||
|- style="background-color: {{ColorSel|Village|7}};" | |||
! colspan="3" | [[7-4| 7-4, Heart of the Ancient Waterway]] | |||
|- | |- | ||
|align=center|[[File:FallenChloe_Body.jpg]] | |align=center|[[File:FallenChloe_Body.jpg]] | ||
|'''Fallen Chloe''' - Chloe returns, corrupted by the forces of darkness. She has lost her bow, so now her moves are pretty much like [[Wind Sneaker]]'s. | |'''Fallen Chloe''' - Chloe returns, corrupted by the forces of darkness. She has lost her bow, so now her moves are pretty much like [[Wind Sneaker]]'s. | ||
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* [[6-4Bdrop1|Eroded Abyss Staff]] | * [[6-4Bdrop1|Eroded Abyss Staff]] | ||
* [[6-4Bdrop2|Eroded Abyss Blade]] | * [[6-4Bdrop2|Eroded Abyss Blade]] | ||
|- style="background-color: {{ColorSel|Village|7}};" | |||
! colspan="3" | [[7-5| 7-5, Magmanta's Cave]] | |||
|- | |- | ||
|align=center|[[File:GiantHammerBobosse_Body.jpg|200px]] | |align=center|[[File:GiantHammerBobosse_Body.jpg|200px]] | ||
|'''Giant Hammer Bobosse''' - | |'''Giant Hammer Bobosse''' - | ||
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* [[6-5Bdrop2|Bobosse Devil Punisher]] | * [[6-5Bdrop2|Bobosse Devil Punisher]] | ||
* [[6-5Bdrop3|Bobosse Claymore]] | * [[6-5Bdrop3|Bobosse Claymore]] | ||
|- style="background-color: {{ColorSel|Village|7}};" | |||
! colspan="3" | [[7-6| 7-6, Temple of Frozen Water]] | |||
|- | |- | ||
|align=center|[[File:GiantLinker_Body.jpg|200px]] | |align=center|[[File:GiantLinker_Body.jpg|200px]] | ||
|'''Giant Linker''' - A huge Linker that is exclusive to this dungeon. | |'''Giant Linker''' - A huge Linker that is exclusive to this dungeon. | ||
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* It appears on all difficulties in '''Temple of Frozen Water.''' | * It appears on all difficulties in '''Temple of Frozen Water.''' | ||
|- | |- | ||
|align=center|[[File:IceStinger_Body.jpg|200px]] | |align=center|[[File:IceStinger_Body.jpg|200px]] | ||
|'''Ice Stinger''' - The Ice Stinger is an upgraded form of the Shadow Stinger. It will use the exact same moves but its spikes will induce Frostbite. | |'''Ice Stinger''' - The Ice Stinger is an upgraded form of the Shadow Stinger. It will use the exact same moves but its spikes will induce Frostbite. | ||
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'''Notes:''' | '''Notes:''' | ||
* It appears on Hard and Very Hard difficulty in '''Temple of Frozen Water.''' | * It appears on Hard and Very Hard difficulty in '''Temple of Frozen Water.''' | ||
|- style="background-color: {{ColorSel|Village|7}};" | |||
! colspan="3" | [[7-7| 7-7, Halls of Water]] | |||
|- | |||
|align=center|[[File:ShadowStinger_Body.jpg|200px]] | |||
|'''Shadow Stinger''' - A deadlier creature of the shadows. Has spikes on it. | |||
|'''Moves:''' | |||
- ''Forward Spikes:'' Jabs you with a few spikes when you stand in front of it. Hits multiple times and pushes backwards for some distance <br> | |||
- ''Spike Ball:'' Extends all the spikes on it, impaling anything nearby. Induces KD. <br> | |||
- ''Spike Fall:'' Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD. <br> | |||
- ''Crystal Stinger:'' Brings forth a crystal in it's chest to poke you with it. Does moderate damage. Induces KD. | |||
---- | |||
'''Notes:''' | |||
* It appears on Hard and Very Hard difficulties in '''Resiam Outskirts.''' | |||
* It appears on all difficulties in '''Halls of Water.''' | |||
* Stoics after 30 hits. | |||
---- | |||
'''Drops:''' | |||
* [[6-1Bdrop1|Shadow Sabre]] | |||
* [[6-1Bdrop2|Shadow Cannon]] | |||
|- | |||
|align=center|[[File:BizarreConrad_Body.jpg|200px]] | |||
|'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology. | |||
|'''Moves:''' | |||
- ''Failed Heaven's Fist:'' Summons a rocket propelled fist at a fixed range to attack you with. Does substantial damage. The arm will collapse after he uses this attack. <br> | |||
- ''Failed Hornet's Sting:'' Conrad whisks out a cannon (similar to that of [[Code: Exotic]]'s) and fires a missile at you. He then chucks the cannon at you when he's done. <br> | |||
- ''Slide:'' Conrad slides away from you in his UFO. <br> | |||
- ''Health Conversion:'' Conrad will remove some of his mana in order to regain some health. <br> | |||
- ''Triple Spear:'' Conrad will summon 3 Nasod spikes out of the ground in front of him to attack you. | |||
---- | |||
'''Notes:''' | |||
* He appears on Hard and Very Hard in '''Ancient Waterway.''' | |||
* He appears on all difficulties in '''Halls of Water.''' | |||
---- | |||
'''Drops:''' | |||
* [[6-3Bdrop1|Transformed Nasod Steel Bow]] | |||
* [[6-3Bdrop2|Transformed Nasod Drone]] | |||
|- | |||
|align=center|[[File:FallenChloe_Body.jpg]] | |||
|'''Fallen Chloe''' - Chloe returns, corrupted by the forces of darkness. She has lost her bow, so now her moves are pretty much like [[Wind Sneaker]]'s. | |||
|'''Moves:''' | |||
- ''Advanced Kick Combo:'' Starts with 2 normal kicks followed by 3 powerful kicks: A rear horse kick, knee kick and a long range knee kick. Similar to Wind Sneaker combo ZZ→ZZZ. <br> | |||
- ''Slash:'' Chloe draws her knife and slashes you TWICE with it. Induces KD and Bleed <br> | |||
- ''Tumble:'' Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD. <br> | |||
- ''Air Kick Combo (One & a Half):'' Chloe performs the Triple Air Kick maneuver. However, she only stops at the second kick and starts combo-ing you later. Similar to Combat Ranger combo →→↑ZZZ canceled on second Z. <br> | |||
- ''Nature Force (Dark Version):'' Chloe imbues her attacks with the power of darkness. Similar to Wind Sneaker's Nature Force active skill. <br> | |||
- ''Spinning Kick (Dark Version):'' Chloe spins horizontally, drilling into opponents with her feet. Similar to Combat Ranger's Spinning Kick special active skill. This does substantial damage. <br> | |||
- ''Slide Double Kick (Dark Version):'' Chloe slide kicks behind the you followed by a kick and another kick into the air. Similar to Wind Sneaker's Slide Double Kick special active skill. This does enormous damage. <br> | |||
---- | |||
'''Notes:''' | |||
* She appears on Hard and Very Hard difficulties for both '''Heart of Ancient Waterway''' and '''Halls of Water.''' | |||
* Has very high resistance (300\500 or higher) to most elements. | |||
* High attack and recovery speed. | |||
* High defense and attack power. | |||
* Like most Dark Elves she has 10% evasion allowing her to avoid attacks. | |||
* Stoics after 20 hits. | |||
---- | |||
'''Drops:''' | |||
* [[6-4Bdrop1|Eroded Abyss Staff]] | |||
* [[6-4Bdrop2|Eroded Abyss Blade]] | |||
|- | |||
|align=center|[[File:GiantHammerBobosse_Body.jpg|200px]] | |||
|'''Giant Hammer Bobosse''' - | |||
|'''Moves:''' | |||
- ''Smash:'' Bobosse will simply smash his hammer once onto the ground. <br> | |||
- ''Launcher:'' Bobosse will swing his hammer twice at you. The second hit will launch you into the air. <br> | |||
- ''Double Hit:'' Bobosse will become super-armored and smashes his hammer twice into the ground. <br> | |||
- ''Quake Smash:'' Bobosse will jump into the air and as he descends, he will swing his hammer into the ground, which will create a small quake on the ground. | |||
---- | |||
'''Notes:''' | |||
* He appears on Hard and Very Hard difficulties in '''Magmanta's Cave.''' | |||
* He appears on all difficulties in '''Halls of Frozen Water.''' | |||
* Stoics after 30 hits. | |||
---- | |||
'''Drops:''' | |||
* [[6-5Bdrop1|Bobosse Skinned Sword]] | |||
* [[6-5Bdrop2|Bobosse Devil Punisher]] | |||
* [[6-5Bdrop3|Bobosse Claymore]] | |||
|- | |- | ||
|align=center|[[File:VictorMiniBoss_Body.jpg|200px]] | |align=center|[[File:VictorMiniBoss_Body.jpg|200px]] | ||
|'''Victor''' - The boss of the '''Heart of Ancient Waterway''' returns. He possesses superhuman strength and loves violence. | |'''Victor''' - The boss of the '''Heart of Ancient Waterway''' returns. He possesses superhuman strength and loves violence. | ||
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'''Drops:''' | '''Drops:''' | ||
* [[6-4Bdrop3|Champion Ring]] | * [[6-4Bdrop3|Champion Ring]] | ||
|- style="background-color: {{ColorSel|Village|7}};" | |||
! colspan="3" | [[7-X| 7-X, Temple of Trials]] | |||
|- | |- | ||
|align=center|[[File:ShadowPriest_Body.jpg|200px]] | |align=center|[[File:ShadowPriest_Body.jpg|200px]] | ||
|'''Shadow Priest''' - A Shadow Master who's using its dark powers to restrain Helputt. | |'''Shadow Priest''' - A Shadow Master who's using its dark powers to restrain Helputt. | ||
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- ''Shadow Storm:'' Summon a few dark spheres to rain down, far less compared to that of Shadow Master. | - ''Shadow Storm:'' Summon a few dark spheres to rain down, far less compared to that of Shadow Master. | ||
|- | |- | ||
|align=center|[[File:HelputtFull.jpg|200px]] | |align=center|[[File:HelputtFull.jpg|200px]] | ||
|'''Fallen Guardian: Helputt''' - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of Chung. He cannot be defeated and will finish you off with a near fatal attack. | |'''Fallen Guardian: Helputt''' - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of Chung. He cannot be defeated and will finish you off with a near fatal attack. | ||
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* The battle ends after they have taken a small percent of his HP down. | * The battle ends after they have taken a small percent of his HP down. | ||
|- | |- | ||
|align=center|[[File:GuardianKnightFull.jpg|200px]] | |align=center|[[File:GuardianKnightFull.jpg|200px]] | ||
|'''Guardians Knight of Trials ''' - Miniboss required to defeat to pass the Trial of Strength and receive the Impenetrable Shield. | |'''Guardians Knight of Trials ''' - Miniboss required to defeat to pass the Trial of Strength and receive the Impenetrable Shield. | ||
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'''Notes:''' | '''Notes:''' | ||
|- | |- | ||
|align=center|[[File:GuardianMagicianFull.jpg]] | |align=center|[[File:GuardianMagicianFull.jpg]] | ||
|'''Guardian Magician of Trials''' - Mini boss required to defeat to pass the Trial of Mind and receive the Magical Cape. | |'''Guardian Magician of Trials''' - Mini boss required to defeat to pass the Trial of Mind and receive the Magical Cape. |