Fantasy Impromptu - 2nd Movement: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class          !! Level Required !! [Enhanced] Level !!Left Skill Trait Level !! Right Skill Trait Level !! Skill Requirement
! Class          !! Level Required !! Skill Requirement
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|-
| [[Noblesse]] || 45 || 97 || 51 || 58 || {{SkillText|SkillQuest|3}}
| [[Noblesse]] || 45 || {{SkillText|SkillQuest|3}}
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|}
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| align="left" | 45 || 407% || rowspan=2 | 13 || rowspan=2 | 10 CP (8 CP) || rowspan=2 | 0 MP || rowspan=2 | 20 seconds
| align="left" | 45 || 407% || rowspan=2 | 13 || rowspan=2 | 10 CP (8 CP) || rowspan=2 | 0 MP || rowspan=2 | 20 seconds
|-
|-
| align="left" | [Enhanced] 97 || 488%
| align="left" | [Enhanced] || 488%
|}
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| align="left" | 45 || 162%
| align="left" | 45 || 162%
|-
|-
| align="left" | [Enhanced] 97 || 195%
| align="left" | [Enhanced] || 195%
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! Damage !! Max Hits !! Damage
! Damage !! Max Hits !! Damage
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|-
| 51 || rowspan=2 | {{SkillText|Useful|80}} || 325.6% || rowspan=2 | 25 || 58 || rowspan=2 | {{SkillText|Empowered|120}} || 488.4%
| 70 || rowspan=2 | {{SkillText|Useful|80}} || 325.6% || rowspan=2 | 25 || 70 || rowspan=2 | {{SkillText|Empowered|120}} || 488.4%
|-
|-
| [Enhanced] 97 || 390.4% || [Enhanced] 97 || 585.6%
| [Enhanced] || 390.4% || [Enhanced] || 585.6%
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! Damage !! Damage
! Damage !! Damage
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|-
| 51 || 129.6% || 58 || 194.4%
| 70 || 129.6% || 70 || 194.4%
|-
|-
| [Enhanced] 97 || 156% || [Enhanced] 97 || 234%
| [Enhanced] || 156% || [Enhanced] || 234%
|}
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== Tips and Details ==
== Tips and Details ==
*While decreasing the CP cost by chaining from [[Fantasy Impromptu - 1st Movement]] may sound like a good thing, later passives actually make this detrimental as you want to consume all your CP for their benefits.
*The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit.
*The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit.
**Some targets, noteably [[4-X|Alterasia Type_H]] and other players, will be quickly pushed out of the skill, especially with the '''Useful''' trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead.
*With the Useful trait, this skill can deal up to 9,760% Magical Damage. With the Empowered trait, this skill can deal up to 7,612.8% Magical Damage.
*With the Useful trait, this skill can deal up to 9,760% Magical Damage. With the Empowered trait, this skill can deal up to 7,612.8% Magical Damage.
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