Wind Wall: Difference between revisions

3 bytes removed ,  13 August 2017
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Character Level !! Spinning Tornado (Magical) !! Max Hits !! Duration !! MP Usage !! Cooldown  
! Character Level !! Whirlwind (Magical) !! Max Hits !! Duration !! MP Usage !! Cooldown  
|-
|-
| align=left | 25 || rowspan=2 | 269% || 7 || 3 Seconds || rowspan=2 | 120 MP || rowspan=2 | 9 Seconds
| align=left | 25 || rowspan=2 | 269% || 7 || 3 Seconds || rowspan=2 | 120 MP || rowspan=2 | 9 Seconds
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Character Level !! Spinning Tornado (Magical)
! Character Level !! Whirlwind (Magical)
|-
|-
| align=left | 25 || rowspan=2 | 96%
| align=left | 25 || rowspan=2 | 96%
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*If the first hit connects, most opponents will be pulled back in after getting back up, rendering any mana break useless for the first few seconds.
*If the first hit connects, most opponents will be pulled back in after getting back up, rendering any mana break useless for the first few seconds.
**Please note that this does not work on Aisha as she can teleport outside of the pull's range.
**Please note that this does not work on Aisha as she can teleport outside of the pull's range.
*'''Wind Wall''' can deal 2,421% (864% in PvP) Magical Damage.
*'''[Enhanced] Wind Wall''' can deal 2,421% (864% in PvP) Magical Damage.
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