Iron Paladin: Difference between revisions
→Additional Combos
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| [[Image:Ip1move.png]] | | [[Image:Ip1move.png]] | ||
| '''Ground Pound Blast''' | | '''Ground Pound Blast''' | ||
After stomping with {{CD}} in mid-air or using [[Leap Attack]], swing up the Destroyer | After stomping with {{CD}} in mid-air or using [[Leap Attack]], swing up the Destroyer and fire a cannonblast from the back-end of the Destroyer in [[Status Effects|Heavy Stance]]. | ||
| | | | ||
{{CU}} <br> | {{CU}} <br> | ||
{{CD}} 408% Phy. Damage <br> | {{CD}} 408% Phy. Damage <br> | ||
{{CZ}} 229% Phy. Damage <br> | {{CZ}} 229% Phy. Damage <br> | ||
{{ | {{CViZ}} 125% Phy. Damage <br> + 321% Mag. Damage | ||
|- | |- | ||
| [[Image:Ip2move.png]] | | [[Image:Ip2move.png]] | ||
| '''Blast And Charge''' | | '''Blast And Charge''' | ||
After doing the standard {{CDR}}{{CX}} combo, | After doing the standard {{CDR}}{{CX}} combo, tackle back into enemies with a headbutt and charge them while in [[Status Effects|Heavy Stance]], finishing by either launching them into the air with {{CZ}}, or smacks them with a heavy overhead swing with {{CX}}. | ||
*The physical strike of {{CDR}}{{CX}} appears to launch enemies while the explosion provides hitstun. | *The physical strike of {{CDR}}{{CX}} appears to launch enemies while the explosion provides hitstun. | ||
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{{CX}} 184% Phy. Damage <br> + 175% Mag. Damage <br> | {{CX}} 184% Phy. Damage <br> + 175% Mag. Damage <br> | ||
{{CZ}} 293% Phy. Damage <br> | {{CZ}} 293% Phy. Damage <br> | ||
{{ | {{CViZ}} 78% x 5 Phy. Damage <br> | ||
'''EITHER''' <br> | '''EITHER''' <br> | ||
{{CZ}} 281% Phy. Damage <br> | {{CZ}} 281% Phy. Damage <br> | ||
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{{CZ}} 165% Phy. Damage <br> | {{CZ}} 165% Phy. Damage <br> | ||
{{CZ}} 206% Phy. Damage <br> | {{CZ}} 206% Phy. Damage <br> | ||
{{ | {{CViX}} 205% Phy. Damage + 214% Phy. Damage + 205% Phy. Damage | ||
|- | |- | ||
| align="center" | {{CDRU}}{{CX}}{{CX}} | | align="center" | {{CDRU}}{{CX}}{{CX}} |