Transporting Tunnel: Contaminated Area: Difference between revisions

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'''Old Hidden dungeon''' (For Japan and Tw/Hk)
The entire transport tunnel has been contaminated by Alteraisa.
==Old Hidden dungeon==


Normal  lv 45-50
'''Normal''' lv 45-50<br/>


Hard    Lv 47-52
'''Hard'''   Lv 47-52<br/>


V.Hard  Lv 50-55
'''V.Hard''' Lv 50-55<br/>


Special Condition: TIME LIMIT
'''Special Condition''': TIME LIMIT <br/>


'''New Hell dungeon''' (Kr server only atm)
==New Hell dungeon==


Normal -> same level
'''Normal''' -> same level as the highest level party member.


Hell mode -> +5 lv ( If appears Rento +7 lvl)
'''Hell mode''' -> +5 lv ( If appears Rento +7 lvl)


Always given '''10 mins''' but the game does not end when counter end. Rather your characters get poisoned until they have minimum health and the screen turn pitch dark only allowing the players to see the shadow.
'''Special Condition''': Always given '''10 mins''' but the game does not end when counter end. Rather your characters get poisoned until they have minimum health and the screen turn pitch dark only allowing the players to see the shadow.
(possible to beat the dungeon if the player does not take any hits at this point)
(possible to beat the dungeon if the player does not take any hits at this point)


(Hell mode has a different ticket to normal mode. Dropped by monsters on normal mode.)
(Hell mode has a different ticket to normal mode. Dropped by monsters on normal mode.)


'''( Tw / HK / Jp)'''
==( Tw / HK / Jp)==


-Normal 10mins
'''Normal''' 10mins


-Hard 11mins
'''Hard''' 11mins


-V.hard 12mins
'''V.hard''' 12mins


(When time ends, Party loses.)
(When time ends, Party loses.)
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-Anti-Alterasia contamination capsule (green capsule)
-Anti-Alterasia contamination capsule (green capsule)


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Recommend Party play.
==Recommendations ==
Party play.<br/>


Nothing special if partying.
Nothing special if partying.<br/>


Against boss ->  awakening + buff and use your best skill against the boss... taking turns
Against boss ->  awakening + buff and use your best skill against the boss... taking turns<br/>


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If Soloing ( Hk / TW / JP )  Note: '''Don't bother trying solo in KR'''
If Soloing ( Hk / TW / JP )  Note: '''Don't bother trying solo in KR'''
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(Dark resistance may help)
(Dark resistance may help)
==Mobs==
'''Contaminated Robot Scorpion''': Same in moves as Altera's Robot Scorpion, but now can super armour when hit many times, and discharge electric charges.<br/>
'''Contaminated Nasod Guardian''': Same in moves as Altera's Nasod Guard(Shield), except that it is now bigger and can super armour and discharge an electric charge when hit many times.<br/>
'''Contaminated Nasod Blader Healer''': Same in moves as Altera's Nasod Blader Healer, except that it can super armour and discharge an electric charge when hit many times.<br/>
'''Contaminated Nasod Guard (Cannon)''': Same in moves as Altera's Nasod Guard (Cannon), except that it can super armour and discharge an electric charge when hit many times.<br/>
'''Contaminated Nasod Guardian (TYPE-ICE)''': Same in moves as Altera's Nasod Guard (TYPE-ICE), except that it can super armour and discharge an electric charge when hit many times.<br/>


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==Obstacles==
 
<br/>
 
==Boss, Alterasia Type-H==
==Boss, Alterasia Type-H==
The boss's attacks are basically mixture of 'Magic Knight' and ' Sword Knight'.  
The boss's attacks are basically mixture of 'Magic Knight' and ' Sword Knight'.  
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