Equipment: Difference between revisions
→Formulas
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! width="250px" | Physical / Magical Attack | ! width="250px" | Physical / Magical Attack | ||
| Attack Power = (BCM + (ICM × (EV + AtkL + HR + ETL))) × PM × EB | | Attack Power = (BCM + (ICM × (EV + AtkL + HR + ETL))) × PM × EB | ||
| rowspan= | | rowspan=4 | | ||
*''[[Equipment#Job Class Modifier (Base)|BCM]]'' = Base Job Class Modifier (based on your class) | *''[[Equipment#Job Class Modifier (Base)|BCM]]'' = Base Job Class Modifier (based on your class) | ||
*''[[Equipment#Job Class Modifier (Incremental)|ICM]]'' = Incremental Job Class Modifier (based on your class) | *''[[Equipment#Job Class Modifier (Incremental)|ICM]]'' = Incremental Job Class Modifier (based on your class) | ||
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*''[[Upgrading Equipment#Increased Stats|EB]]'' = Bonus from Equipment Enhancement | *''[[Upgrading Equipment#Increased Stats|EB]]'' = Bonus from Equipment Enhancement | ||
|- | |- | ||
! Physical / Magical Defense | ! Physical / Magical Defense | ||
| Defense Power = (BCM + (ICM × (EV + DefL - 1 + HR + ETL))) × PM × EB | | Defense Power = (BCM + (ICM × (EV + DefL - 1 + HR + ETL))) × PM × EB | ||
|- | |- | ||
! HP<br>(before the release of 3rd Jobs) | ! HP<br>(before the release of 3rd Jobs) | ||
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| ???? | | ???? | ||
|- | |- | ||
| colspan=3 | After calculation, the final result should be rounded to the nearest whole number. | | colspan=3 | After calculation, the final result should be rounded down to the nearest whole number. | ||
|} | |} | ||
==== List of Modifiers ==== | ==== List of Modifiers ==== |