Commander Tactics: Difference between revisions

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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
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|-
| align="left" | 1 || 90 || 60% || +1 || 70%
| align="left" | 1 || 90 || 60% || +1 || 70%
|}
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== Skill Information (KR) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Commander's Mark]]
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Recovery Increase !! Awakening Charge Increase
|-
| align="left" | 1 || 90 || 60% || 250%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*The passive will modify attributes of [[Cannon Strike]]. (KR Only)
**The range of the skill will be increased.
**Targets hit will be inflicted with [[Commander's Mark]].
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*08/11/2016 KR
*08/11/2016 KR
**Increased MP gain rate for hitting targets in Commander's Mark.
**Increased MP gain rate for hitting targets in Commander's Mark.
*12/28/2017 KR
**Max Mortar Increase removed.
**Awakening Charge Increase for hitting targets in Commander's Mark added.
**Cannon Strike range increase added.
**Cannon Strike inflicting Commander's Mark added.
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