High Magician: Difference between revisions
→Additional Combos
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| [[Image:hm2.png]] | | [[Image:hm2.png]] | ||
| '''Surrounding Explosion''' | | '''Surrounding Explosion''' | ||
After doing {{CX}}{{CX}}, create a fiery explosion that surrounds you, burning any nearby enemy before hitting the ground to cause an additional explosion launching enemies into the air. | |||
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{{CX}} 324% Mag. Damage <br> | {{CX}} 324% Mag. Damage <br> | ||
{{CX}} 324% Mag. Damage <br> | {{CX}} 324% Mag. Damage <br> | ||
{{CDX}} 91% x3 Mag. Damage <br> | {{CDX}} 91% x3 Mag. Damage (10 MP) <br> | ||
{{CX}} 191% Mag. Damage | {{CX}} 191% Mag. Damage (10 MP) | ||
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| [[Image:hm3.png]] | | [[Image:hm3.png]] | ||
| '''Fireball Dash''' | | '''Fireball Dash''' | ||
Fire an additional fireball after doing {{CDR}}{{CX}}. | |||
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{{CDR}} <br> | {{CDR}} <br> | ||
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| [[Image:Hm5.png]] | | [[Image:Hm5.png]] | ||
| '''Melee Fireball''' | | '''Melee Fireball''' | ||
After doing {{CZ}}{{CZ}}, release a fire road, burning enemies ahead. Holding the {{CX}} after the fire road will allow you to fire numerous fireballs. Fireballs can be absorbed/reflected. | |||
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{{CZ}} 161% Phy. Damage <br> | {{CZ}} 161% Phy. Damage <br> | ||
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| [[Image:Hm6.png]] | | [[Image:Hm6.png]] | ||
| '''Electric Shock''' | | '''Electric Shock''' | ||
After | After doing {{CDRU}}{{CZ}}, release lightning zaps from the tip of your staff. Holding the {{CX}} after the first lightning will allow you to release more lightning zaps. | ||
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{{CDRU}}<br> | {{CDRU}}<br> |