Ara: Difference between revisions
→Combos
(→Trivia) |
Shironsaki (talk | contribs) (→Combos) |
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| '''{{CX}}{{CX}}{{CDX}}{{CX}}''' | | '''{{CX}}{{CX}}{{CDX}}{{CX}}''' | ||
| She swipes her spear around her twice before performing a stab pull with her spear then leaping forwards with a ground slam | | She swipes her spear around her twice before performing a stab pull with her spear then leaping forwards with a ground slam. | ||
*Strangely, the last {{CX}} is considered as Energy Conversion move, makes it acts like cancelled skill in various active skills, No Energy consumed. such as [[Steel Body]], [[Quick Thrust]] and [[Force Spear]]. | *Strangely, the last {{CX}} is considered as Energy Conversion move, makes it acts like cancelled skill in various active skills, No Energy consumed. such as [[Steel Body]], [[Quick Thrust]] and [[Force Spear]]. | ||
**It doesn't work with Special Active and Active that required cancelling. | **It doesn't work with Special Active and Active that required cancelling. | ||
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{{CX}} Physical Damage 220%<br> | {{CX}} Physical Damage 220%<br> | ||
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| '''{{CDR}}{{CX}}''' | | '''{{CDR}}{{CX}}''' | ||
| Leap forwards and slam the ground with her spear | | Leap forwards and slam the ground with her spear. | ||
*Strangely, this move is considered as Energy Conversion move in various active skills, makes it acts like cancelled skill, No Energy consumed. such as [[Steel Body]], [[Quick Thrust]] and [[Force Spear]]. | *Strangely, this move is considered as Energy Conversion move in various active skills, makes it acts like cancelled skill, No Energy consumed. such as [[Steel Body]], [[Quick Thrust]] and [[Force Spear]]. | ||
**It doesn't work with Special Active and Active that required cancelling. | **It doesn't work with Special Active and Active that required cancelling. | ||
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{{CDR}}<br> | {{CDR}}<br> | ||
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| Recovery {{CZ}}/{{CX}} | | Recovery {{CZ}}/{{CX}} | ||
| Slash back and forth with her spear. | | Slash back and forth with her spear. | ||
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{{CZ}}/{{CX}} Physical Damage 100% | {{CZ}}/{{CX}} Physical Damage 100% | ||
|} | |} | ||
=== Updates === | |||
{{gap}}{{gap}}{{gap}}{{gap}}{{gap}}{{gap}}{{tt|12/18/2014 KR|{{*}}{{CX}}{{CX}}{{CDX}}{{CX}} and {{CDR}}{{CX}} launch changed to hitstun.|text-align=left}} • | |||
{{tt|07/27/2017 KR |{{*}}Recovery combos not longer launch.|text-align=left}} | |||
<br> | <br> | ||