Phantom Shooter: Difference between revisions
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| [[File:FPPhantom_Shooter.png]] | | [[File:FPPhantom_Shooter.png]] | ||
| {{SkillType|P}} Silver Shooters used in command | | {{SkillType|P}} Silver Shooters used in command attacks are switched to Phantom Shooters. | ||
Phantom Shooters | Successful attacks with Phantom Shooters command attacks will leave a [Phantom's Mark].<br> | ||
Successful attacks with cannon ball command attacks will leave a [Hunter's Mark]. | |||
[Phantom's Mark] | Enemies with [Phantom's Mark] will receive greater damage from certain Silver Shooter Skills.<br> | ||
Successful Cannon Ball against enemies with [Hunter's Mark] will give you [Prepared Hunter] buff. | |||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan="2" | Phantom's Mark !! colspan="4" | | ! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan="2" | Phantom's Mark !! colspan="4" | Hunter's Mark | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=2 | Silver Shooter Skill<br>Damage Increase !! rowspan=2 | Duration !! colspan=3 | Prepared | ! rowspan=2 | Silver Shooter Skill<br>Damage Increase !! rowspan=2 | Duration !! colspan=3 | Prepared Hunter !! rowspan=2 | Duration | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Awakening Charge Increase !! Auto Berserk Chance !! Duration | ! Awakening Charge Increase !! Auto Berserk Chance !! Duration |