Night Watcher: Difference between revisions

m (Text replacement - "{{gap}}{{gap}}{{gap}}{{gap}}{{gap}}{{gap}}" to "")
Line 60: Line 60:
| '''Sword Switch'''  
| '''Sword Switch'''  
After doing {{CZ}}, continue the combo with 3 Erendil swings. The last hit knocks enemies away. This combo is slower but has a higher damage output compared to [[Trapping Ranger#Additional Combos|Trapping Ranger's Erendil Combo]].
After doing {{CZ}}, continue the combo with 3 Erendil swings. The last hit knocks enemies away. This combo is slower but has a higher damage output compared to [[Trapping Ranger#Additional Combos|Trapping Ranger's Erendil Combo]].
*[[Vital Point Piercing]] and [[Calculated Strike]] affect this combo.
|
|
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 163% Phy. Damage <br>
Line 72: Line 71:
*Can be looped to run forward faster: {{CDR}}[pause]{{CR}}[pause]{{CR}} and repeat. Alternatively, the covered distance can be further boosted: {{CDR}}[pause]{{CR}}{{CU}}{{CDR}}[pause]{{CR}}{{CU}} and repeat.
*Can be looped to run forward faster: {{CDR}}[pause]{{CR}}[pause]{{CR}} and repeat. Alternatively, the covered distance can be further boosted: {{CDR}}[pause]{{CR}}{{CU}}{{CDR}}[pause]{{CR}}{{CU}} and repeat.
*Fun fact: When doing the second dash, if Rena doesn't jump, she will sprint forward and almost fall.
*Fun fact: When doing the second dash, if Rena doesn't jump, she will sprint forward and almost fall.
*Rena can enter a double jump by pressing {{CU}} a second time.
|  
|  
{{CDR}}'''Pause'''{{CR}}{{CU}}<br>
{{CDR}}'''Pause'''{{CR}}{{CU}}<br>
601

edits