Mega Electron Ball: Justice: Difference between revisions

(Undo revision 51536 by 90.186.42.63 (talk))
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*Just like regular Electronballs, [[Mega Electronball]] deals two hits; an initial hit that only damages the first enemy it comes in contact with, and a second hit that deals splash damage to any enemy within range. The slight delay before casting is also present, so if one is hit the MP will be wasted.
*Just like regular Electronballs, [[Mega Electronball]] deals two hits; an initial hit that only damages the first enemy it comes in contact with, and a second hit that deals splash damage to any enemy within range. The slight delay before casting is also present, so if one is hit the MP will be wasted.
*It should be noted that the charge key i.e skill key you've assigned it to can be held down even during cooldown, and the time held down will count towards the charge time.
*It should be noted that the charge key i.e skill key you've assigned it to can be held down even during cooldown, and the time held down will count towards the charge time.
*The charge can be dissipated at no MP cost if you have a Skill Slot B by switching to another slot. The other more inconvenient way would be to release the key during another attack animation where it will fail to deploy.
*The charge can be dissipated at no MP cost if you have a Skill Slot B by switching to another slot. The other more inconvenient way would be to release the key during another attack animation where it will fail to deploy. (ex. >>^Z, ^Z, >>^X...)
*[[Mega Electronball]] is affected by [[Code Architecture]]'s [[Electronball Study]] and [[Queen's Potential]], [[Code Empress]]'s [[Electronball Mastery]], and [[Code Electra]]'s [[El Crystal Spectrum]].
*[[Mega Electronball]] is affected by [[Code Architecture]]'s [[Electronball Study]] and [[Queen's Potential]], [[Code Empress]]'s [[Electronball Mastery]], and [[Code Electra]]'s [[El Crystal Spectrum]].
*[[Mega Electronball]] is one of Eve's most MP efficient moves.
*[[Mega Electronball]] is one of Eve's most MP efficient moves.
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