Sword Fall: Difference between revisions
no edit summary
Gameboy224 (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
Line 84: | Line 84: | ||
== Tips and Details == | == Tips and Details == | ||
*'''[Enhanced] Sword Fall''' can deal a total of | *'''[Enhanced] Sword Fall''' can deal a total of {{formatnum:{{#expr: 532*10}}}}% ({{formatnum:{{#expr: 192*10}}}}% in PvP) Physical Damage, assuming all swords connect. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (532*10)*1.4}}}}% ({{formatnum:{{#expr: (192*10)*1.4}}}}% in PvP) Physical Damage. | ||
*The Conwells do not push targets enough to ensure that most hits connect. While all 10 swords at '''[Enhanced]''' can hit one small target, this requires some very precise positioning. It is rather easy to hit all swords on larger targets, however. | *The Conwells do not push targets enough to ensure that most hits connect. While all 10 swords at '''[Enhanced]''' can hit one small target, this requires some very precise positioning. It is rather easy to hit all swords on larger targets, however. | ||
*The Conwells' hitbox begin once they start traveling forward, making it effective against enemies above you as well. | *The Conwells' hitbox begin once they start traveling forward, making it effective against enemies above you as well. | ||
Line 120: | Line 120: | ||
**Invincibility frames increased. | **Invincibility frames increased. | ||
**PvE damage increased. | **PvE damage increased. | ||
*04/05/2018 KR | *04/05/2018 (KR) / 04/18/2018 (NA) | ||
**Damage increased. | **Damage increased. | ||
<br> | <br> |