Garden of Haures: Difference between revisions

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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Level Required !! colspan="3" | Damage (Physical) !! colspan="3" | Max Hits !! colspan=6 | Demon Realm Garden !! rowspan="3" | CP Gain !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Haures Summon !! rowspan="2" | Mother's Continuous Attack !! rowspan="2" | Fluid's Continuous Attack !! rowspan="2" | Haures Summon !! rowspan="2" | Mother's Continuous Attack !! rowspan="2" | Fluid's Continuous Attack !! rowspan="2" | Plant Count !! colspan=2 | [[Status Effects|Garden of Haures]] !! rowspan=2 | Mother's Health !! rowspan="2" | Initial Duration !! rowspan="2" | HP Drain after Initial Duration
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! All Speed Decrease !! All Defense Decrease
|-
| align="left" | 55 || rowspan=2 | 501% || rowspan=2 | 38% || rowspan=2 | 31% || rowspan=2 | 3 || rowspan=2 colspan=2 | 1 Per Second || rowspan=2 | 6 || rowspan=2 | 15% || rowspan=2 | 15% || rowspan=2 | 50% || 15 Seconds || rowspan=2 | 10% HP every 3 Seconds || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 18 Seconds
|-
| align="left" | [Enhanced] || 20 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !! colspan=3 | Damage (Physical) !! Demon Realm Garden
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Haures Summon !! Mother's Continuous Attack !! Fluid's Continuous Attack !! Mother's Health
|-
| align="left" | 55 || rowspan=2 | 200% || rowspan=2 | 10% || rowspan=2 | 8% || rowspan=2 | 25%
|-
| align="left" | [Enhanced]
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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**On average, enemies will take damage from at least 2 plants, or 1 plant and the mother flower near the center.  
**On average, enemies will take damage from at least 2 plants, or 1 plant and the mother flower near the center.  
**Over the full duration, the mother flower will deal 50 hits, while the smaller plants will deal 47, 43, and 39 hits respectively from when they spawn.
**Over the full duration, the mother flower will deal 50 hits, while the smaller plants will deal 47, 43, and 39 hits respectively from when they spawn.
**When summoned at a certain distance from a wall, the flowers on one side will end up spawning away from the wall near each other. With the right positioning, it is thus relatively consistent to have all 3 flowers and the mother flower do their damage to a cornered target, dealing a total of 7,402% Physical Damage, including summoning damage, assuming the flower never gets hit by other sources to deplete its health faster.
**When summoned at a certain distance from a wall, the flowers on one side will end up spawning away from the wall near each other. With the right positioning, it is thus relatively consistent to have all 3 flowers and the mother flower do their damage to a cornered target, dealing a total of {{formatnum:{{#expr: (47 + 43 + 39)*45 + 63*50 + 913*3}}}}% Physical Damage, including summoning damage, assuming the flower never gets hit by other sources to deplete its health faster.
***The theoretical maximum damage this skill can deal, should all 6 smaller plants and the mother flower connect, is 11,407% Physical Damage, including summoning damage, assuming the flower never gets hit by other sources to deplete its health faster.
***The theoretical maximum damage this skill can deal, should all 6 smaller plants and the mother flower connect, is {{formatnum:{{#expr: (47 + 43 + 39)*2*45 + 63*50 + 913*3}}}}% Physical Damage, including summoning damage, assuming the flower never gets hit by other sources to deplete its health faster.
**Unfortunately, this skill cannot stay active very long against Bone Dragon, as the plants would spread into the fire where it is standing, killing the garden very quickly.
**Unfortunately, this skill cannot stay active very long against Bone Dragon, as the plants would spread into the fire where it is standing, killing the garden very quickly.
*The mother flower can be buffed by something such as [[Arme Thaumaturgy]]'s [[Autosuggestion]], allowing it to survive longer against enemy attacks. This does not affect its total damage output however, as that will always drain the flower's HP entirely after 30 seconds. It also cannot be healed.
*The mother flower can be buffed by something such as [[Arme Thaumaturgy]]'s [[Autosuggestion]], allowing it to survive longer against enemy attacks. This does not affect its total damage output however, as that will always drain the flower's HP entirely after 30 seconds. It also cannot be healed.
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**PvE Plant Continuous Hits damage decreased.
**PvE Plant Continuous Hits damage decreased.
**PvP damage decreased.
**PvP damage decreased.
*04/05/2018 KR
*04/05/2018 (KR) / 04/18/2018 (NA)
**Damage increased.
**Damage increased.
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