Cannonball: Difference between revisions

1,175 bytes removed ,  26 April 2018
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="2" | Level Required !! colspan=3 | Damage (Physical) !! colspan=3 | Charged !! rowspan="2" | ECP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! Weapon Hit !! Air Bullet !! Explosion !! Damage Increase !! Size Increase !! Duration
|-
| align="left" | 15 || 100% || 227% || 762% || colspan=2 rowspan=2 | +50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 30 ECP || rowspan=2 | 7 Seconds
|-
| align="left" | [Enhanced] || 120% || 247% || 832%
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="2" | Level Required !! colspan=3 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rose}}"
! Weapon Hit !! Air Bullet !! Explosion
|-
| align="left" | 15 || 40% || 90% || 304%
|-
| align="left" | [Enhanced] || 48% || 98% || 332%
|}
<br>
== Skill Information (KR) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== Tips and Details ==
== Tips and Details ==
*Currently bugged, Air Shot and Explosion damage are increased by 1.08 times and 1.09 times instead of 1.2 times.
*Currently bugged, Air Shot and Explosion damage are increased by 1.08 times and 1.09 times instead of 1.2 times.
**Because of this, '''Empowered [Enhanced] Cannonball''' can deal up to 1,438.4% Physical damage when fully charged.
*There is no actual charging time required to aim the skill up or down. Simply holding up or down while activating the skill is enough
*There is no actual charging time required to aim the skill up or down. Simply holding up or down while activating the skill is enough
**Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down.
**Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down.
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**PvE Explosion damage increased.
**PvE Explosion damage increased.
**PvP damage decreased.
**PvP damage decreased.
*04/05/2018 KR
*04/05/2018 (KR) / 04/18/2018 (NA)
**Weapon Hit damage decreased.
**Weapon Hit damage decreased.
**Air Bullet damage increased.
**Air Bullet damage increased.
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