Fatal Wound: Difference between revisions

No change in size ,  27 April 2018
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!Level Required !! Slash (Physical) !! [[Status Effects/Bleed|Bleed]] Duration !! MP Usage !! Cooldown
!Level Required !! Slash (Physical) !! [[Status Effects/Bleed|Bleed]] Duration !! MP Usage !! Cooldown
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| align="left" | 30 || 656% || rowspan=2 | 9 Seconds  || rowspan=2 | 20 MP || rowspan=2 | 2 Seconds
| align="left" | 30 || 656% || rowspan=2 | 8 Seconds  || rowspan=2 | 20 MP || rowspan=2 | 2 Seconds
|-
|-
| align="left" | [Enhanced] || 786%
| align="left" | [Enhanced] || 786%
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==Tips & Details==
==Tips & Details==
*[[Status Effects/Bleed|[Bleed]]] inflicted by '''Fatal Wound''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 9 seconds.
*[[Status Effects/Bleed|[Bleed]]] inflicted by '''Fatal Wound''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 8 seconds.
*'''Fatal Wound''''s hitstun is extremely short; an opponent can easy retaliate if not hit again immediately after.
*'''Fatal Wound''''s hitstun is extremely short; an opponent can easy retaliate if not hit again immediately after.
*This skill can be interrupted extremely easily, and the attack can be stopped by even some of Raven's own combos. Using '''Fatal Wound''' right after the previously stated combo will cause the attack animation to appear, but no damage will be dealt.
*This skill can be interrupted extremely easily, and the attack can be stopped by even some of Raven's own combos. Using '''Fatal Wound''' right after the previously stated combo will cause the attack animation to appear, but no damage will be dealt.
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