Tactical Field: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:TactField.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:TactField.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung summon out a field that will damage any target within the field during initial summon(1hit). While Chung and/or his allies are inside the field, they will gain super armor and given MP per every 1.6 Seconds. Furthermore, the Chung that summoned the field will reload his cannon inside the field passively per every 1.6 seconds.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung summon out a field that will damage any target within the field during initial summon(1hit). While Chung and/or his allies are inside the field, they will gain super armor and given MP per every 1.6 Seconds.
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{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Given<br>(Per every 1.6 Seconds)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Given<br>(Per every 1.6 Seconds)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Ammo Reloaded'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Duration'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Duration'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
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{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 498%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 498%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 MP  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 MP  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 1 Ammo Per 1.6 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 8 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 8 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 200 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 200 MP
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*[[Tactical Field]] is the only Special Active that gives MP and Stoic to party members.
*[[Tactical Field]] is the only Special Active that gives MP and Stoic to party members.
*At level 5, the field regenerates a total of 100mp, effectively making it cost only 100mp if you stay in the field for the entire duraiton.
*At level 5, the field regenerates a total of 100mp, effectively making it cost only 100mp if you stay in the field for the entire duraiton.
*[[Tactical Field]] also reloads [[Mobile Armored Mode]] red shell ammo used for reverse siege.
*[[Tactical Field]] no longer reloads the Chung that summon the field ammo.
 


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