Nature's Force System: Difference between revisions

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[[File:ShootingArrow.png|right|thumb|200px|Rena's Arrow Shot]]
[[File:ShootingArrow.png|right|thumb|200px|Rena's Arrow Shot]]
[[File:Icearrow.png|right|thumb||An example of Rena triple element ice shot]]
[[File:Icearrow.png|right|thumb||An example of Rena triple element ice shot]]
Like Aisha and Eve, pressing {{CX}} button allow Rena to fire a magical projectile. This is highly useful as Rena's kicking range is not as large as the other characters' normal attacks. If you are using a weapon with a triple fire/poison/ice element, the arrow will change color and appear larger. Rena's arrows can be destroyed if an opponent counters it with a timed physical attack. After the 13/12/12 KR patch, all job arrows will pierce targets once.  
Like Aisha and Eve, pressing {{CX}} button allow Rena to fire a magical projectile. This is highly useful as Rena's kicking range is not as large as the other characters' normal attacks.<br>
 
If you are using a weapon with a triple fire/poison/ice element, the arrow will change color and appear larger, however her kicks and [[Trapping Ranger]] sword have no outline or show of motion when attacking like every other characters.<br>
 
Rena's arrows can be destroyed if an opponent counters it with a timed physical attack.  
 
<br>After the 13/12/12 KR patch, all job arrows will pierce targets once.  


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== Quick Recovery ==
== Quick Recovery ==
Only Rena and [[Aisha]] have this feature. When getting hit in midair, they will land quickly on the ground, allowing them to escape combos. Continuous hits in midair will allow them to 'bounce around', making it hard to pinpoint where they will land.
Only Rena and [[Aisha]] have this feature. When getting hit in midair, they will land quickly on the ground, allowing them to escape combos. Continuous hits in midair will allow them to 'bounce around', making it hard to pinpoint where they will land.
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