Heavy Field/ModA: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! rowspan=2 | Field<br>(Magical) !! colspan=4 | [[Status Effects/Heavy Field|Heavy Field]] !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Field<br>(Magical) !! colspan=5 | [[Status Effects/Heavy Field|Heavy Field]] !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Movement Speed Decrease !! Attack Speed Decrease !! Damage Increase !! Duration
! Movement Speed Decrease !! Attack Speed Decrease !! Damage Received Increase !! Additional Effect !! Duration
|-
|-
| align="left" | 99 || 555% || -50% || -20% || 30% || 10 Seconds || 10 || 240 MP || 22 Seconds
| align="left" | 99 || 555% || -50% || -20% || 30% || Cannot Dash or Jump || 10 Seconds || 10 || 240 MP || 22 Seconds
|}
|}
*Heavy Field will also Flattens targets briefly upon casting.
*Heavy Field will also Flattens targets briefly upon casting.
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| {{SkillText|Gigantic|130}} || {{SkillText|Heavy|140|150}} || 33 Seconds
| {{SkillText|Gigantic|130}} || {{SkillText|Heavy|140|150}} || 33 Seconds
|}
|}
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== Updates ==
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