Soul Collector: Difference between revisions

1,515 bytes added ,  17 September 2018
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | Magic Bullet Strengthening !! colspan=3 | [[Status Effects|Gathered Soul]]
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | Magic Bullet Strengthening !! colspan=4 | [[Status Effects|Gathered Soul]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Damage Increase !! Range Increase !! Penetration Increase !! Max Stack !! Duration !! Reactivation Cooldown
! Damage Increase !! Range Increase !! Penetration Increase !! Command Hits Per Stack !! Max Stack !! Duration !! Reactivation Cooldown
|-
|-
| align="left" | 1 || 15 || 10% || +5% || +0 || rowspan=4 | 5 || rowspan=4 | 20 Seconds || rowspan=4 | 1 Second
| align="left" | 1 || 15 || 10% || +5% || +0 || rowspan=4 | 5 || rowspan=4 | 5 || rowspan=4 | 20 Seconds || rowspan=4 | 1 Second
|-
|-
| align="left" | 2 || 31 || 15% || +16% || +1
| align="left" | 2 || 31 || 15% || +16% || +1
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|-
|-
| align="left" | 4 || 83 || 25% || +35%
| align="left" | 4 || 83 || 25% || +35%
|}
<br>
== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | Magic Bullet Strengthening !! colspan=4 | [[Status Effects|Gathered Soul]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Damage Increase !! Range Increase !! Penetration Increase !! Command Hits Per Stack !! Max Stack !! Duration !! Reactivation Cooldown
|-
| align="left" | 1 || 15 || 10% || +5% || +0 || rowspan=4 | 1 || rowspan=4 | 5 || rowspan=4 | 20 Seconds || rowspan=4 | 1 Second
|-
| align="left" | 2 || 31 || 15% || +16% || +1
|-
| align="left" | 3 || 37 || 20% || +28% || rowspan=2 | +2
|-
| align="left" | 4 || 83 || 25% || +35%
|}
*Gathered Souls are not consumed during 3-bead [[Awakening]]
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! [[Status Effects|Gathered Soul]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Command Hits Per Stack
|-
| align="left" | 1 || 15 || rowspan=4 | 5
|-
| align="left" | 2 || 31
|-
| align="left" | 3 || 37
|-
| align="left" | 4 || 83
|}
|}
<br>
<br>
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*05/19/2016 KR
*05/19/2016 KR
**Fixed issue where the passive not increasing Ciel command bullet range.
**Fixed issue where the passive not increasing Ciel command bullet range.
*09/20/2018 (KR)
**Hits required for Gathered Souls lowered to 1 in PvE.
**Added effect so souls are not consumed at 3-bead Awakening
<br>
<br>


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