Sage Spirit: Difference between revisions

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| {{SkillType|P}} Gain a [Sacred Spirit Energy] for every 8 successful hits. Collected [Sacred Spirit Energy] is unleashed all at once when the [[Killing Howl|Secret Wolf Arts]] and [[Purgatory|Secret Rakshasa Arts]] is used.  Enters the state of inner peace and enhances a variety of spirit energy related skills.
| {{SkillType|P}} Gain a [Sacred Spirit Energy] for every 3 successful hits. Collected [Sacred Spirit Energy] is unleashed all at once when the [[Killing Howl|Secret Wolf Arts]] and [[Purgatory|Secret Rakshasa Arts]] is used.  Enters the state of inner peace and enhances a variety of spirit energy related skills.
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| {{SkillText|SacredSpiritEnergy}}
| <font color=FFC000>'''Sacred Spirit Energy'''</font>
{{SkillText|InnerPeace}}
*Attacks grant [Sacred Spirit Energy] (Max 8)
*[[Killing Howl|Secret Wolf Arts - Killing Howl]] unleashes the collected [Sacred Spirit Energy] as a [Ghost Wolf] that obliterates all enemies in its path.
*[Ghost Wolf]: Bleed Damage over time
*Upon activating [[Purgatory|Secret Rakshasa Arts - Purgatory]] unleashes the collected [Sacred Spirit Energy] as a [Spirit Balls] that flies toward the nearest enemy.
*[Spirit Balls]: Area Explosion Damage and Slow
<font color=FFC000>'''Inner Peace'''</font>
*[[Energy Wave]], [[Force Spear]] enhanced.
**[[Energy Wave]]: Divides into 3.
**[[Force Spear]]: Range increased, pulls in hit targets.
 
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== Tips and Details ==
== Tips and Details ==
*"Every 8 successful hits" includes hits from command attacks, Actives, Special Actives, Secret Arts, Hyper Actives, pet attacks, Wandering Energy, and Spiritual Energy.
*"Every 3 successful hits" includes hits from command attacks, Actives, Special Actives, Secret Arts, Hyper Actives, pet attacks, Wandering Energy, and Spiritual Energy.
*'''Wandering Energy''' can apply 3 stacks of Bleed at once and will do 102% average attack damage per second and lasts for 5 seconds.
*'''Wandering Energy''' can apply 3 stacks of Bleed at once and will do 102% average attack damage per second and lasts for 5 seconds.
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*12/28/2017 KR
*12/28/2017 KR
**Additional [[Energy Wave]] damage error fixed.
**Additional [[Energy Wave]] damage error fixed.
*09/20/2018 (KR)
*09/20/2018 (KR) / 10/11/2018 (NA)
**MP Burn removed.
**MP Burn removed.
**Hits required decreased from 8 to 3.
**Hits required decreased from 8 to 3.
**Damage increased.
**Damage increased.
*10/11/2018 (KR) / 10/11/2018 (NA)
*10/11/2018 (KR)
**Damage decreased.
**Damage decreased.
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