Moving Shot: Difference between revisions

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| [[Image:Bloodia7.png]]
| [[Image:Bloodia7.png]]
| {{SkillType|SA|S}} Enter Super Armor and fire rapidly from the revolvers.<br>During moving shot, you are immune to disabling-type status effects.
| {{SkillType|SA|S}} Move and deal damage with revolvers while in Super Armor state and gain immunity against disable-type status effects.
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! Cooldown !! MP Cost
! Cooldown !! MP Cost
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| {{SkillText|Heavy|140|150}} || 34.5 Seconds || {{SkillText|Critical|120}} || 120 MP
| {{SkillText|Heavy|144|120}} || 27.6 Seconds || {{SkillText|Critical|120}} || 120 MP
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== Tips and Details ==
== Tips and Details ==
*If [[Chain Powder]] is active, '''Moving Shot''''s bullets will explode and deal 220% Physical Damage. These explosions will damage the target and anything near it.
*If [[Chain Powder]] is active, '''Moving Shot''''s bullets will explode and deal 220% Physical Damage. These explosions will damage the target and anything near it.
*'''Moving Shot''' can deal up to {{formatnum:{{#expr: 653*7 + 244*30}}}}% ({{formatnum:{{#expr: 152*7 + 57*30}}}}% in PvP) Physical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (653*7 + 244*30)*1.4}}}}% ({{formatnum:{{#expr: (152*7 + 57*30)*1.4}}}}% in PvP) Physical Damage.
*'''Moving Shot''' can deal up to {{formatnum:{{#expr: 653*7 + 244*30}}}}% ({{formatnum:{{#expr: 152*7 + 57*30}}}}% in PvP) Physical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (653*7 + 244*30)*1.44}}}}% ({{formatnum:{{#expr: (152*7 + 57*30)*1.44}}}}% in PvP) Physical Damage.
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