Super Nova: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*For every monster and player (excluding caster) in range of the blue circular ray Super Nova gains a 5% damage bonus and, 10% increase in size and range of the whirlwind. | *For every monster and player (excluding caster) in range of the blue circular ray Super Nova gains a 5% damage bonus and, 10% increase in size and range of the whirlwind. | ||
** | **With a full party in resonance range, against a single monster, Super Nova will gain a 20% damage boost. | ||
**The bonus will be accumulated up to 50% for damage and 100% for size. | **The bonus will be accumulated up to 50% for damage and 100% for size. | ||
**The damage bonus cannot decrease after the whirlwind has been released, and the damage will not increase if a monster rushed into the whirlwind, it must be before the whirlwind is cast. | **The damage bonus cannot decrease after the whirlwind has been released, and the damage will not increase if a monster rushed into the whirlwind, it must be before the whirlwind is cast. |