Super Nova: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*For every monster and player (excluding caster) in range of the blue circular ray Super Nova gains a 5% damage bonus and, 10% increase in size and range of the whirlwind.  
*For every monster and player (excluding caster) in range of the blue circular ray Super Nova gains a 5% damage bonus and, 10% increase in size and range of the whirlwind.  
**In a full party, against a single monster, Super Nova will gain a 20% damage boost.
**With a full party in resonance range, against a single monster, Super Nova will gain a 20% damage boost.
**The bonus will be accumulated up to 50% for damage and 100% for size.
**The bonus will be accumulated up to 50% for damage and 100% for size.
**The damage bonus cannot decrease after the whirlwind has been released, and the damage will not increase if a monster rushed into the whirlwind, it must be before the whirlwind is cast.
**The damage bonus cannot decrease after the whirlwind has been released, and the damage will not increase if a monster rushed into the whirlwind, it must be before the whirlwind is cast.
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