Junk Break: Difference between revisions

90 bytes removed ,  15 January 2013
Removed, but someone needs to fill in the base damage and max hits for KR. I don't have Code Nemesis, so it's a hassle asking around for this stuff.
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(Removed, but someone needs to fill in the base damage and max hits for KR. I don't have Code Nemesis, so it's a hassle asking around for this stuff.)
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*In PVP, Junk Break will eat away at an enemy's health as it cannot be escaped from (only mana broken) once you are caught in it. However, the move costs a ton of MP and has low range, making it one of the more extremely risky moves.
*In PVP, Junk Break will eat away at an enemy's health as it cannot be escaped from (only mana broken) once you are caught in it. However, the move costs a ton of MP and has low range, making it one of the more extremely risky moves.
*''Post KR Dec. 13 2012 patch:''
*''Post KR Dec. 13 2012 patch:''
**Base damage changed.
**After Junk Break is activated, the opponent will fall more quickly.
**After Junk Break is activated, the opponent will fall more quickly.
**During Awakening, Junk Break will now speed up and do more hits.


{{CESkills}}
{{CESkills}}
[[Category:Code Exotic Skills]]
[[Category:Code Exotic Skills]]
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