Attributing Equipment: Difference between revisions

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==== [[Image:IceELSTONE.png]]  Water (Freezing) ====
==== [[Image:IceELSTONE.png]]  Water (Freezing) ====
Water drastically decreases movement speed and lowers the enemy's defense stats. Its effect can be stacked up to three times. Increasing its enchantment level highly raises its chance of effect, and the amount of time the effects lasts for. Water makes it impossible for opponents to escape in PvP, and makes cutting through the heaviest of armors like paper possible. People tend to stack against this the most, because of how crippling it can be to the class. Water works especially well with characters that utilize trapping, such as [[Grand Archer|Grand Archers]], [[Night Watcher|Night Watchers]], and [[Elemental Master|Elemental Masters]].
Water drastically decreases movement speed and lowers the enemy's defense stats. Its effect can be stacked up to three times. Increasing its enchantment level highly raises its chance of effect, and the amount of time the effects lasts for. Water makes it very difficult for opponents to escape in PvP, and makes cutting through the heaviest of armors like paper possible. People tend to stack against this the most, because of how crippling it can be to the class. Water works especially well with characters that utilize trapping, such as [[Grand Archer|Grand Archers]], [[Night Watcher|Night Watchers]], and [[Elemental Master|Elemental Masters]].




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