Battle Ready: Difference between revisions
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Text replacement - " (Force)" to "/ModA"
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**Skills that only use one damage value but separate this across multiple instances of differing amounts of hitstun ([[Triple Geyser]]'s three flame pillars, [[Imperial Crusher]]'s two swings) will only gain the effect on the first one of these. | **Skills that only use one damage value but separate this across multiple instances of differing amounts of hitstun ([[Triple Geyser]]'s three flame pillars, [[Imperial Crusher]]'s two swings) will only gain the effect on the first one of these. | ||
**Conversely, skills with very weak initial hits cannot make good use of this effect. This is most apparent with [[Gigantic Slash]] and [[Grand Cross]] as their first instances of hitstun do 0% damage. | **Conversely, skills with very weak initial hits cannot make good use of this effect. This is most apparent with [[Gigantic Slash]] and [[Grand Cross]] as their first instances of hitstun do 0% damage. | ||
**Likely glitched, [[Sandstorm | **Likely glitched, [[Sandstorm/ModA|[Mod] Sandstorm]] currently consumes the buff but does not gain its Critical/Maximize effect. | ||
== Updates == | == Updates == |