Eschaton: Difference between revisions

315 bytes added ,  31 December 2018
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Level Required !! Evil Wave (Magical) !! CP Usage !! MP Usage !! Cooldown
! Level Required !! Evil Wave (Magical) !! Max Hits !! CP Usage !! MP Usage !! Cooldown
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|-
| align="left" | 35 || 832% || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
| align="left" | 35 || 832% || rowspan=2 | 28 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
|-
|-
| align="left" | [Enhanced] || 998%
| align="left" | [Enhanced] || 998%
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== Tips and Details ==
== Tips and Details ==
*The hit count largely depends on how well an enemy is carried by the skill. In PvP, it is exceptionally good, dealing well over 12 hits ({{formatnum:{{#expr: 323*12}}}}% Magical Damage with 12 hits) on flat surfaces, while in PvE, most mobs take around 7~8 hits, dealing an average total of {{formatnum:{{#expr: 998*7}}}}% ~ {{formatnum:{{#expr: 998*8}}}}% Magical Damage. Larger enemies obviously take more hits.
*The hit count largely depends on how well an enemy is carried by the skill. In PvP, it is exceptionally good, dealing well over 12 hits on flat surfaces, while in PvE, most mobs take around 7~8 hits. Larger enemies naturally take more hits, and it is especially effective on [[11-4|Debrian Model Nasod Carrier]] during its '''Energy Buster''' attack, as the skill will be able to consistently hit the boss's parts for its entire length, dealing a maximum total of 28 hits.
**It is especially effective on [[11-4|Debrian Model Nasod Carrier]] during its '''Energy Buster''' attack, as the skill will be able to consistently hit the boss's parts for its entire length.
**Taking Lv.4 [[Communication - Restoration]] into account, '''[Enhanced] Eschaton''' will deal an average of {{formatnum:{{#expr: 998*7*1.12}}}}% ~ {{formatnum:{{#expr: 998*8*1.12}}}}% Magical Damage in PvE and {{formatnum:{{#expr: 323*12*1.12}}}}% Magical Damage in PvP.
***In situations like the aforementioned boss pattern, the skill can deal a maximum total of {{formatnum:{{#expr: 998*28*1.12}}}}% Magical Damage.
*Certain targets hit in mid-air (aside from flying enemies) will be lifted by the skill.
*Certain targets hit in mid-air (aside from flying enemies) will be lifted by the skill.
**The lift will push mid-air players above the skill's hitbox, thus drastically reducing the damage dealt.
**The lift will push mid-air players above the skill's hitbox, thus drastically reducing the damage dealt.
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