Code: Electra: Difference between revisions
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→Additional Combos
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End off the standard 2 hit Electron Ball combo with a laser that repeatedly damages victims while lifting them into the air. (Requires MP)<br> | End off the standard 2 hit Electron Ball combo with a laser that repeatedly damages victims while lifting them into the air. (Requires MP)<br> | ||
The laser is affected by [[El Crystal Spectrum]]. | The laser is affected by [[El Crystal Spectrum]]. | ||
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'''NOTE''': Laser can be canceled mid-animation. | |||
|75% Mag. Damage + 125% Mag. Damage (x2) → 50% Mag. Damage (x2~x10+) | |75% Mag. Damage + 125% Mag. Damage (x2) → 50% Mag. Damage (x2~x10+) | ||
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