Control Tower: Difference between revisions

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m (Text replacement - " (Force)" to "/ModA")
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Skill Level !! Level Required !! Cooldown Decrease per DMP Used !! Affected Skills !! [[Psionic Generator]] Maximum Size Increase !! [[Extreme Chaser]] Movement Speed
! Skill Level !! Level Required !! Cooldown Decrease<br>(Per DMP Spent by affected skills) !! Affected Skills !! [[Psionic Generator]] Maximum Size Increase !! [[Extreme Chaser]] Movement Speed
|-
|-
| align="left" | 1 || 99 || 1 Second
| align="left" | 1 || 99 || 1 Second
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|| 250% || x2
|| 250% || x2
|}
|}
== Skill Information (KR)==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! Skill Level !! Level Required !! Cooldown Decrease<br>(On Special Active skill use) !! [[Psionic Generator]] Maximum Size Increase !! [[Extreme Chaser]] Movement Speed
|-
| align="left" | 1 || 99 || 1 Second || 250% || x2
|}
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== Updates ==
*01/17/2019 KR
**Cooldown reduction effect changed to on Special Active use instead of per spent DMP.
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