Junk Break: Difference between revisions

160 bytes added ,  23 January 2019
(→‎Tips and Details: Some of this stuff... "Can't escape except by manabreaking in PvP", as if that doesn't apply to 90% of the skills in the game...)
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*The skill may sometimes push enemies out of its range if the enemy is positioned at the direct end of it.
*The skill may sometimes push enemies out of its range if the enemy is positioned at the direct end of it.
*The drill is seperate from '''Eve''', and if she is pushed back or forward during it, the drill will stay where it was initially cast. This can be quite frustrating to deal with during boss attacks that forcibly push players in their path, such as [[11-5|Hennon]]'s '''Thrust''' or [[12-5|Remnant of Crimson Calamity]]'s '''Head Swing'''.  
*The drill is seperate from '''Eve''', and if she is pushed back or forward during it, the drill will stay where it was initially cast. This can be quite frustrating to deal with during boss attacks that forcibly push players in their path, such as [[11-5|Hennon]]'s '''Thrust''' or [[12-5|Remnant of Crimson Calamity]]'s '''Head Swing'''.  
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== Trivia ==
*This skill is used by '''[[Code: Q-Proto_00]]''' alongside [[Generate Black Hole]] when summoned by a [[Monster Card System|Monster Card]].
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