Shooting Star: Difference between revisions

763 bytes removed ,  16 February 2013
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<br>
== Requirements  ==
== Requirements  ==
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<br>
== Skill Information  ==
== Skill Information  ==
 
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''Skill<br>Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''Damage<br>(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 colspan=2 {{!}} '''Number of<br>Missiles'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=4 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''Cooldown'''
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Damage (Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Awaken'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''Number of Missiles'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Cool Down'''  
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Awakened'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Awaken'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Awakened'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Splash'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Splash'''
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 261%
{{!}} align=center {{!}} 261%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 12
{{!}} align=center rowspan=6 {{!}} 12
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 15
{{!}} align=center rowspan=6 {{!}} 15
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 24 hits
{{!}} align=center rowspan=6 {{!}} 12
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 30 hits
{{!}} align=center rowspan=6 {{!}} 12
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 300 MP  
{{!}} align=center rowspan=6 {{!}} 15
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 30 seconds
{{!}} align=center rowspan=6 {{!}} 15
 
{{!}} align=center rowspan=6 {{!}} 300 MP  
{{!}} align=center rowspan=6 {{!}} 30 Seconds
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
{{!}} 2  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 313%  
{{!}} align=center {{!}} 313%  
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3  
{{!}} 3  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 366%
{{!}} align=center {{!}} 366%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 418%
{{!}} align=center {{!}} 418%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 496%
{{!}} align=center {{!}} 496%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} 6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 574%
{{!}} align=center {{!}} 574%
 
{{!}}}
{{!}}}


<br>
== Tips and Details ==
== Tips and Details ==
*Each missile does 2 hits.
**One inital hit and one second hit dealing splash damage.
*[[Shooting Star]] requires and consumes 3 rounds of ammo.
*[[Shooting Star]] requires and consumes 3 rounds of ammo.
*25% more cannonballs are fired while in [[Awakening Mode]].
*25% more cannonballs are fired while in [[Awakening Mode]].
*Slightly increased MP regen given to the skill after the 07/28/11 character re-balance (~+10mp).
*Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
*When [[Shooting Guardian]] was first released, he required [[Heavy Railgun]] to receive this move.
 
**The path is later removed once [[Deadly Chaser]] was released.
== Updates ==
*Cannot be mana broken unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
* 6/30/2011
** Removed skill requirement: [[Heavy Railgun]]
* 7/28/2011
** Slightly increased MP regeneration rate.
 
{{SGSkills}}  
{{SGSkills}}  
[[Category:Chung_Skills]]
[[Category:Chung_Skills]]
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