Stigma Shot: Difference between revisions
→Updates
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
** A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage. | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 12/13/2012 || - || colspan=2 align="left" | | |||
{{buff|Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.}} | |||
**A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage. | |||
**An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%) | |||
{{nerf|Stigma is reduced to hitting '''2 Targets''' maximum as [[Arrow Mastery]] passive no longer provides additional piercing.}} | |||
|- | |||
| 01/17/2013 || - || colspan=2 align="left" | | |||
{{buff|Adjustments made so that Stigma is fired more quickly.}} | |||
|- | |||
| 06/04/2013 || - || colspan=2 align="left" | | |||
{{buff|Adjustments made so that Stigma is fired more quickly.}} | |||
{{buff|Stigma now lasts 5 seconds longer at each level than before.}} | |||
**Level.5 Stigma will now last 20 seconds. | |||
*05/15/2014 | {{buff|Stigma status can now penetrate guards and shields. (This applies to other status effects too)}} | ||
{{nerf|Stigma status can no longer be extended by skill delays.}} | |||
{{nerf|Stigma effect now cancels when the target dies.}} | |||
|- | |||
| 11/07/2013 || - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
{{nerf|All debuff effect\growth\time reduced.}} | |||
{{nerf|Critical damage buff formula is nerfed, it is now back to the original formula where it only influences the critical damage modifier and not the full damage.}} | |||
*Skill position swapped with [[Rapid Shot]]. | |||
|- | |||
| 05/15/2014 || - || colspan=2 align="left" | | |||
{{buff|Damage increase increased.}} | |||
{{nerf|Arrow is now classified as a magical projectile, meaning it can be absorbed or reflected by some skills.}} | |||
|- | |||
| 02/05/2015 || - || colspan=2 align="left" | | |||
*04/05/2018 | {{nerf|Movement Speed Decrease decreased.}} | ||
{{nerf|Damage Increase decreased.}} | |||
{{nerf|Critical Damage Increase decreased.}} | |||
|- | |||
| 07/23/2015 || - || colspan=2 align="left" | | |||
{{buff|Penetrating Hit changed to be unlimited.}} | |||
|- | |||
| 07/30/2015 || - || colspan=2 align="left" | | |||
{{buff|Arrow fires bit faster.}} | |||
|- | |||
| 01/25/2017 || - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|} | |||
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