Power Assault: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Physical)''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Max Hits''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Max Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage''' | ||
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{{!}}- | {{!}}- | ||
{{!}} 1 | {{!}} 1 | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} % | ||
{{!}} align=center rowspan= | {{!}} align=center rowspan=5 {{!}} 7 | ||
{{!}} align=center rowspan= | {{!}} align=center rowspan=5 {{!}} 200 MP | ||
{{!}} align=center rowspan= | {{!}} align=center rowspan=5 {{!}} 10 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | {{!}} 2 | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} % | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | {{!}} 3 | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} % | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | {{!}} 4 | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} % | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | {{!}} 5 (M) | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 391% | ||
{{!}}} | {{!}}} | ||
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== Tips and Details == | == Tips and Details == | ||
*Best used when the enemy is in Super Armor state (see [[Status Effects]]) or pressed to a wall. | *Best used when the enemy is in Super Armor state (see [[Status Effects]]) or pressed to a wall. | ||
* | |||
** | == Updates == | ||
*1/17/2013 | |||
** Decreased push rate so it is easier to deal max hits. | |||
** Decreased damage output. | |||
{{RaSkills}} | {{RaSkills}} |